# # Find the CppUnit includes and library # # This module defines # CPPUNIT_INCLUDE_DIR, where to find tiff.h, etc. # CPPUNIT_LIBRARIES, the libraries to link against to use CppUnit. # CPPUNIT_FOUND, If false, do not try to use CppUnit. # also defined, but not for general use are # CPPUNIT_LIBRARY, where to find the CppUnit library. # CPPUNIT_DEBUG_LIBRARY, where to find the CppUnit library in debug # mode. SET(CPPUNIT_FOUND "NO") FIND_PATH(CPPUNIT_INCLUDE_DIR cppunit/TestCase.h /usr/local/include /usr/include) # With Win32, important to have both IF(WIN32) FIND_LIBRARY(CPPUNIT_LIBRARY cppunit ${CPPUNIT_INCLUDE_DIR}/../lib /usr/local/lib /usr/lib) FIND_LIBRARY(CPPUNIT_DEBUG_LIBRARY cppunitd ${CPPUNIT_INCLUDE_DIR}/../lib /usr/local/lib /usr/lib) ELSE(WIN32) # On unix system, debug and release have the same name FIND_LIBRARY(CPPUNIT_LIBRARY cppunit ${CPPUNIT_INCLUDE_DIR}/../lib /usr/local/lib /usr/lib) FIND_LIBRARY(CPPUNIT_DEBUG_LIBRARY cppunit ${CPPUNIT_INCLUDE_DIR}/../lib /usr/local/lib /usr/lib) ENDIF(WIN32) IF(CPPUNIT_INCLUDE_DIR) IF(CPPUNIT_LIBRARY) SET(CPPUNIT_FOUND "YES") SET(CPPUNIT_LIBRARIES ${CPPUNIT_LIBRARY} ${CMAKE_DL_LIBS}) SET(CPPUNIT_DEBUG_LIBRARIES ${CPPUNIT_DEBUG_LIBRARY} ${CMAKE_DL_LIBS}) ELSE (CPPUNIT_LIBRARY) IF (CPPUNIT_FIND_REQUIRED) MESSAGE(SEND_ERROR "Could not find library CppUnit.") ENDIF (CPPUNIT_FIND_REQUIRED) ENDIF(CPPUNIT_LIBRARY) ELSE(CPPUNIT_INCLUDE_DIR) IF (CPPUNIT_FIND_REQUIRED) MESSAGE(SEND_ERROR "Could not find library CppUnit.") ENDIF(CPPUNIT_FIND_REQUIRED) ENDIF(CPPUNIT_INCLUDE_DIR)