using Moonshot; namespace WebProvisioning { IdCard card; IdCard[] cards; bool check_stack (SList stack, string[] reference) { if (stack.length () < reference.length) return false; for (int i = 0; i stack) { string[] always_confirm_path = {"always-confirm", "rule", "selection-rules", "identity", "identities"}; return check_stack (stack, always_confirm_path); } bool pattern_handler (SList stack) { string[] pattern_path = {"pattern", "rule", "selection-rules", "identity", "identities"}; return check_stack (stack, pattern_path); } bool server_cert_handler (SList stack) { string[] server_cert_path = {"server-cert", "trust-anchor", "identity", "identities"}; return check_stack (stack, server_cert_path); } bool subject_alt_handler (SList stack) { string[] subject_alt_path = {"subject-alt", "trust-anchor", "identity", "identities"}; return check_stack (stack, subject_alt_path); } bool subject_handler (SList stack) { string[] subject_path = {"subject", "trust-anchor", "identity", "identities"}; return check_stack (stack, subject_path); } bool ca_cert_handler (SList stack) { string[] ca_path = {"ca-cert", "trust-anchor", "identity", "identities"}; return check_stack (stack, ca_path); } bool realm_handler (SList stack) { string[] realm_path = {"realm", "identity", "identities"}; return check_stack (stack, realm_path); } bool password_handler (SList stack) { string[] password_path = {"password", "identity", "identities"}; return check_stack (stack, password_path); } bool user_handler (SList stack) { string[] user_path = {"user", "identity", "identities"}; return check_stack (stack, user_path); } bool display_name_handler (SList stack) { string[] display_name_path = {"display-name", "identity", "identities"}; return check_stack (stack, display_name_path); } public void start_element_func (MarkupParseContext context, string element_name, string[] attribute_names, string[] attribute_values) throws MarkupError { if (element_name == "identity") { IdCard[] tmp_cards = cards; cards = new IdCard[tmp_cards.length + 1]; for (int i=0; i stack = context.get_element_stack (); if (text_len < 1) return; if (stack.nth_data(0) == "display-name" && display_name_handler (stack)) { card.display_name = text; } else if (stack.nth_data(0) == "user" && user_handler (stack)) { card.username = text; } else if (stack.nth_data(0) == "password" && password_handler (stack)) { card.password = text; } else if (stack.nth_data(0) == "realm" && realm_handler (stack)) { card.issuer = text; } else if (stack.nth_data(0) == "service") { string[] services = card.services; card.services = new string[services.length + 1]; for (int i = 0; i 0) { int i = 0; rules_patterns = new string[card.rules.length]; rules_always_confirm = new string[card.rules.length]; foreach (Rule r in card.rules) { rules_patterns[i] = r.pattern; rules_always_confirm[i] = r.always_confirm; i++; } } Moonshot.install_id_card (card.display_name, card.username, card.password, card.issuer, rules_patterns, rules_always_confirm, card.services, card.trust_anchor.ca_cert, card.trust_anchor.subject, card.trust_anchor.subject_alt, card.trust_anchor.server_cert, out error); if (error != null) { stderr.printf ("Error: %s", error.message); continue; } } return 0; } }