+/* prototypes */
+TR_RP_REALM *tr_rp_realm_new(TALLOC_CTX *mem_ctx);
+void tr_rp_realm_free(TR_RP_REALM *rp);
+TR_NAME *tr_rp_realm_get_id(TR_RP_REALM *rp);
+TR_NAME *tr_rp_realm_dup_id(TR_RP_REALM *rp);
+void tr_rp_realm_set_id(TR_RP_REALM *rp, TR_NAME *id);
+TR_RP_REALM *tr_rp_realm_lookup(TR_RP_REALM *rp_realms, TR_NAME *rp_name);
+TR_RP_REALM *tr_rp_realm_add_func(TR_RP_REALM *head, TR_RP_REALM *new);
+#define tr_rp_realm_add(head,new) ((head)=tr_rp_realm_add_func((head),(new)))
+TR_RP_REALM *tr_rp_realm_remove_func(TR_RP_REALM *head, TR_RP_REALM *remove);
+#define tr_rp_realm_remove(head,remove) ((head)=tr_rp_realm_remove_func((head),(remove)))
+TR_RP_REALM *tr_rp_realm_sweep_func(TR_RP_REALM *head);
+#define tr_rp_realm_sweep(head) ((head)=tr_rp_realm_sweep_func((head)))
+void tr_rp_realm_incref(TR_RP_REALM *realm);
+void tr_rp_realm_decref(TR_RP_REALM *realm);
+
+char *tr_rp_realm_to_str(TALLOC_CTX *mem_ctx, TR_RP_REALM *rp);
+