#ifndef TR_RP_H
#define TR_RP_H
-#include <tr.h>
#include <tr_filter.h>
#define TR_MAX_GSS_NAMES 5
struct tr_rp_client *next;
struct tr_rp_client *comm_next;
TR_NAME *gss_names[TR_MAX_GSS_NAMES];
- TR_FILTER *filters[TR_MAX_FILTERS];
+ TR_FILTER *filter;
} TR_RP_CLIENT;
/* Structure to make a linked list of RP realms by name for community config */
TR_NAME *realm_name;
} TR_RP_REALM;
+/* prototypes */
+TR_RP_CLIENT *tr_rp_client_lookup(TR_RP_CLIENT *rp_clients, TR_NAME *gss_name);
+
#endif