#include <xercesc/util/XMLUniDefs.hpp>
using namespace xmltooling;
+using std::ostream;
static const XMLCh type[]={chLatin_t, chLatin_y, chLatin_p, chLatin_e, chNull };
return e;
}
-void XMLHelper::serialize(const DOMElement* e, std::string& buf)
+void XMLHelper::serialize(const DOMNode* n, std::string& buf)
{
static const XMLCh impltype[] = { chLatin_L, chLatin_S, chNull };
static const XMLCh UTF8[]={ chLatin_U, chLatin_T, chLatin_F, chDigit_8, chNull };
XercesJanitor<DOMWriter> janitor(serializer);
serializer->setEncoding(UTF8);
MemBufFormatTarget target;
- if (!serializer->writeNode(&target,*e))
+ if (!serializer->writeNode(&target,*n))
throw XMLParserException("unable to serialize XML");
buf.erase();
buf.append(reinterpret_cast<const char*>(target.getRawBuffer()),target.getLen());
}
+
+namespace {
+ class StreamFormatTarget : public XMLFormatTarget
+ {
+ public:
+ StreamFormatTarget(std::ostream& out) : m_out(out) {}
+ ~StreamFormatTarget() {}
+
+ void writeChars(const XMLByte *const toWrite, const unsigned int count, XMLFormatter *const formatter) {
+ m_out.write(reinterpret_cast<const char*>(toWrite),count);
+ }
+
+ void flush() {
+ m_out.flush();
+ }
+
+ private:
+ std::ostream& m_out;
+ };
+};
+
+void XMLHelper::serialize(const DOMNode* n, std::ostream& out)
+{
+ static const XMLCh impltype[] = { chLatin_L, chLatin_S, chNull };
+ static const XMLCh UTF8[]={ chLatin_U, chLatin_T, chLatin_F, chDigit_8, chNull };
+ DOMImplementation* impl=DOMImplementationRegistry::getDOMImplementation(impltype);
+ DOMWriter* serializer=(static_cast<DOMImplementationLS*>(impl))->createDOMWriter();
+ XercesJanitor<DOMWriter> janitor(serializer);
+ serializer->setEncoding(UTF8);
+ StreamFormatTarget target(out);
+ if (!serializer->writeNode(&target,*n))
+ throw XMLParserException("unable to serialize XML");
+}
+
+ostream& xmltooling::operator<<(ostream& ostr, const DOMNode& node)
+{
+ XMLHelper::serialize(&node, ostr);
+ return ostr;
+}
+
+ostream& xmltooling::operator<<(ostream& ostr, const XMLObject& obj)
+{
+ return ostr << obj.marshall();
+}