Also add a note about start = 0, and for relevant modules, set a default retry_delay of 30.
The retry_delay is required to make redundant blocks work correctly during a server outage, and not having it set by default seems to cause issues for some people.
# a cluster of RADIUS servers.
# driver = "rlm_cache_rbtree"
-#
-# Some drivers accept specific options, to set them a
-# config section with the the name as the driver should be added
-# to the cache instance.
-#
-# Driver specific options are:
-#
+ #
+ # Some drivers accept specific options, to set them a
+ # config section with the the name as the driver should be added
+ # to the cache instance.
+ #
+ # Driver specific options are:
+ #
# memcached {
# # Memcached configuration options, as documented here:
# # http://docs.libmemcached.org/libmemcached_configuration.html#memcached
# options = "--SERVER=localhost"
#
# pool {
-# start = 5
-# min = 4
+# start = ${thread[pool].start_servers}
+# min = ${thread[pool].min_spare_servers}
# max = ${thread[pool].max_servers}
-# spare = 3
+# spare = ${thread[pool].max_spare_servers}
# uses = 0
# lifetime = 0
# idle_timeout = 60
# }
# }
-
# The key used to index the cache. It is dynamically expanded
# at run time.
key = "%{User-Name}"
# Set to 'yes' to enable simultaneous use checking (multiple logins).
# NOTE: This will cause the execution of a view request on every check
# and may be a performance penalty.
- #check_simul = no
+# check_simul = no
# Couchbase view that should return all account documents keyed by username.
- #simul_view = "_design/acct/_view/by_user"
+# simul_view = "_design/acct/_view/by_user"
# The key to the above view.
# NOTE: This will need to match EXACTLY what you emit from your view.
- #simul_vkey = "%{tolower:%{%{Stripped-User-Name}:-%{User-Name}}}"
+# simul_vkey = "%{tolower:%{%{Stripped-User-Name}:-%{User-Name}}}"
# Set to 'yes' to enable verification of the results returned from the above view.
# NOTE: This may be an additional performance penalty to the actual check and
# should be avoided unless absolutely neccessary.
- #verify_simul = no
+# verify_simul = no
# Remove stale session if checkrad does not see a double login.
# NOTE: This will only be executed if both check_simul and verify_simul
# are set to 'yes' above.
- #delete_stale_sessions = yes
+# delete_stale_sessions = yes
#
# The connection pool is new for 3.0, and will be used in many
# modules, for all kinds of connection-related activity.
#
pool {
- # Number of connections to start
+ # Connections to create during module instantiation.
+ # If the server cannot create specified number of
+ # connections during instantiation it will exit.
+ # Set to 0 to allow the server to start without the
+ # couchbase being available.
start = ${thread[pool].start_servers}
- # Minimum number of connections to keep open
+ # Minimum number of connections to keep open
min = ${thread[pool].min_spare_servers}
- # Maximum number of connections
+ # Maximum number of connections
#
- # If these connections are all in use and a new one
- # is requested, the request will NOT get a connection.
+ # If these connections are all in use and a new one
+ # is requested, the request will NOT get a connection.
#
- # NOTE: This should be greater than or equal to "min" above.
+ # Setting 'max' to LESS than the number of threads means
+ # that some threads may starve, and you will see errors
+ # like 'No connections available and at max connection limit'
+ #
+ # Setting 'max' to MORE than the number of threads means
+ # that there are more connections than necessary.
max = ${thread[pool].max_servers}
- # Spare connections to be left idle
+ # Spare connections to be left idle
#
- # NOTE: Idle connections WILL be closed if "idle_timeout"
- # is set. This should be less than or equal to "max" above.
+ # NOTE: Idle connections WILL be closed if "idle_timeout"
+ # is set. This should be less than or equal to "max" above.
spare = ${thread[pool].max_spare_servers}
- # Number of uses before the connection is closed
+ # Number of uses before the connection is closed
#
- # NOTE: A setting of 0 means infinite (no limit).
+ # 0 means "infinite"
uses = 0
- # The lifetime (in seconds) of the connection
+ # The lifetime (in seconds) of the connection
#
- # NOTE: A setting of 0 means infinite (no limit).
+ # NOTE: A setting of 0 means infinite (no limit).
lifetime = 0
- # The idle timeout (in seconds). A connection which is
- # unused for this length of time will be closed.
+ # The idle timeout (in seconds). A connection which is
+ # unused for this length of time will be closed.
#
- # NOTE: A setting of 0 means infinite (no timeout).
+ # NOTE: A setting of 0 means infinite (no timeout).
idle_timeout = 1200
- # NOTE: All configuration settings are enforced. If a
- # connection is closed because of "idle_timeout",
- # "uses", or "lifetime", then the total number of
- # connections MAY fall below "min". When that
- # happens, it will open a new connection. It will
- # also log a WARNING message.
+ # NOTE: All configuration settings are enforced. If a
+ # connection is closed because of "idle_timeout",
+ # "uses", or "lifetime", then the total number of
+ # connections MAY fall below "min". When that
+ # happens, it will open a new connection. It will
+ # also log a WARNING message.
#
- # The solution is to either lower the "min" connections,
- # or increase lifetime/idle_timeout.
+ # The solution is to either lower the "min" connections,
+ # or increase lifetime/idle_timeout.
}
}
# that it was thread safe at compile time.
#
pool {
- # Number of connections to start
+ # Connections to create during module instantiation.
+ # If the server cannot create specified number of
+ # connections during instantiation it will exit.
+ # Set to 0 to allow the server to start without the
+ # KDC being available.
start = ${thread[pool].start_servers}
- # Minimum number of connections to keep open
+ # Minimum number of connections to keep open
min = ${thread[pool].min_spare_servers}
- # Maximum number of connections
+ # Maximum number of connections
#
- # If these connections are all in use and a new one
- # is requested, the request will NOT get a connection.
+ # If these connections are all in use and a new one
+ # is requested, the request will NOT get a connection.
#
- # NOTE: This should be greater than or equal to "min" above.
+ # Setting 'max' to LESS than the number of threads means
+ # that some threads may starve, and you will see errors
+ # like 'No connections available and at max connection limit'
+ #
+ # Setting 'max' to MORE than the number of threads means
+ # that there are more connections than necessary.
max = ${thread[pool].max_servers}
- # Spare connections to be left idle
+ # Spare connections to be left idle
#
- # NOTE: Idle connections WILL be closed if "idle_timeout"
- # is set. This should be less than or equal to "max" above.
+ # NOTE: Idle connections WILL be closed if "idle_timeout"
+ # is set. This should be less than or equal to "max" above.
spare = ${thread[pool].max_spare_servers}
- # Number of uses before the connection is closed
+ # Number of uses before the connection is closed
#
- # NOTE: A setting of 0 means infinite (no limit).
+ # 0 means "infinite"
uses = 0
- # The lifetime (in seconds) of the connection
+ # The lifetime (in seconds) of the connection
#
- # NOTE: A setting of 0 means infinite (no limit).
+ # NOTE: A setting of 0 means infinite (no limit).
lifetime = 0
- # The idle timeout (in seconds). A connection which is
- # unused for this length of time will be closed.
+ # The idle timeout (in seconds). A connection which is
+ # unused for this length of time will be closed.
#
- # NOTE: A setting of 0 means infinite (no timeout).
+ # NOTE: A setting of 0 means infinite (no timeout).
idle_timeout = 0
- # NOTE: All configuration settings are enforced. If a
- # connection is closed because of "idle_timeout",
- # "uses", or "lifetime", then the total number of
- # connections MAY fall below "min". When that
- # happens, it will open a new connection. It will
- # also log a WARNING message.
+ # NOTE: All configuration settings are enforced. If a
+ # connection is closed because of "idle_timeout",
+ # "uses", or "lifetime", then the total number of
+ # connections MAY fall below "min". When that
+ # happens, it will open a new connection. It will
+ # also log a WARNING message.
#
- # The solution is to either lower the "min" connections,
- # or increase lifetime/idle_timeout.
+ # The solution is to either lower the "min" connections,
+ # or increase lifetime/idle_timeout.
}
}
# When the server is not threaded, the connection pool
# limits are ignored, and only one connection is used.
pool {
- # Number of connections to start
- start = 5
+ # Connections to create during module instantiation.
+ # If the server cannot create specified number of
+ # connections during instantiation it will exit.
+ # Set to 0 to allow the server to start without the
+ # directory being available.
+ start = ${thread[pool].start_servers}
# Minimum number of connections to keep open
- min = 4
+ min = ${thread[pool].min_spare_servers}
# Maximum number of connections
#
# Spare connections to be left idle
#
- # NOTE: Idle connections WILL be closed if 'idle_timeout'
- # is set.
- spare = 3
+ # NOTE: Idle connections WILL be closed if "idle_timeout"
+ # is set. This should be less than or equal to "max" above.
+ spare = ${thread[pool].max_spare_servers}
# Number of uses before the connection is closed
#
- # 0 means 'infinite'
+ # 0 means "infinite"
uses = 0
+ # The number of seconds to wait after the server tries
+ # to open a connection, and fails. During this time,
+ # no new connections will be opened.
+ retry_delay = 30
+
# The lifetime (in seconds) of the connection
lifetime = 0
# unused for this length of time will be closed.
idle_timeout = 60
- # The number of seconds to wait after the server tries
- # to open a connection, and fails. During this time,
- # no new connections will be opened.
- #
- retry_delay = 1
-
# NOTE: All configuration settings are enforced. If a
# connection is closed because of 'idle_timeout',
# 'uses', or 'lifetime', then the total number of
# connection pool.
#
pool {
- # Number of connections to start
+ # Connections to create during module instantiation.
+ # If the server cannot create specified number of
+ # connections during instantiation it will exit.
+ # Set to 0 to allow the server to start without the
+ # winbind daemon being available.
start = ${thread[pool].start_servers}
- # Minimum number of connections to keep open
+ # Minimum number of connections to keep open
min = ${thread[pool].min_spare_servers}
- # Maximum number of connections
+ # Maximum number of connections
#
- # If these connections are all in use and a new one
- # is requested, the request will NOT get a connection.
+ # If these connections are all in use and a new one
+ # is requested, the request will NOT get a connection.
#
- # NOTE: This should be greater than or equal to "min" above.
+ # Setting 'max' to LESS than the number of threads means
+ # that some threads may starve, and you will see errors
+ # like 'No connections available and at max connection limit'
+ #
+ # Setting 'max' to MORE than the number of threads means
+ # that there are more connections than necessary.
max = ${thread[pool].max_servers}
- # Spare connections to be left idle
+ # Spare connections to be left idle
#
- # NOTE: Idle connections WILL be closed if "idle_timeout"
- # is set. This should be less than or equal to "max" above.
+ # NOTE: Idle connections WILL be closed if "idle_timeout"
+ # is set. This should be less than or equal to "max" above.
spare = ${thread[pool].max_spare_servers}
- # Number of uses before the connection is closed
+ # Number of uses before the connection is closed
#
- # NOTE: A setting of 0 means infinite (no limit).
+ # 0 means "infinite"
uses = 0
- # The lifetime (in seconds) of the connection
+ # The number of seconds to wait after the server tries
+ # to open a connection, and fails. During this time,
+ # no new connections will be opened.
+ retry_delay = 30
+
+ # The lifetime (in seconds) of the connection
#
- # NOTE: A setting of 0 means infinite (no limit).
+ # NOTE: A setting of 0 means infinite (no limit).
lifetime = 86400
- # The pool is checked for free connections every
- # "cleanup_interval". If there are free connections,
- # then one of them is closed.
+ # The pool is checked for free connections every
+ # "cleanup_interval". If there are free connections,
+ # then one of them is closed.
cleanup_interval = 300
- # The idle timeout (in seconds). A connection which is
- # unused for this length of time will be closed.
+ # The idle timeout (in seconds). A connection which is
+ # unused for this length of time will be closed.
#
- # NOTE: A setting of 0 means infinite (no timeout).
+ # NOTE: A setting of 0 means infinite (no timeout).
idle_timeout = 600
- # NOTE: All configuration settings are enforced. If a
- # connection is closed because of "idle_timeout",
- # "uses", or "lifetime", then the total number of
- # connections MAY fall below "min". When that
- # happens, it will open a new connection. It will
- # also log a WARNING message.
+ # NOTE: All configuration settings are enforced. If a
+ # connection is closed because of "idle_timeout",
+ # "uses", or "lifetime", then the total number of
+ # connections MAY fall below "min". When that
+ # happens, it will open a new connection. It will
+ # also log a WARNING message.
#
- # The solution is to either lower the "min" connections,
- # or increase lifetime/idle_timeout.
+ # The solution is to either lower the "min" connections,
+ # or increase lifetime/idle_timeout.
}
passchange {
# connection pool.
#
pool {
- # Number of connections to start
+ # Connections to create during module instantiation.
+ # If the server cannot create specified number of
+ # connections during instantiation it will exit.
+ # Set to 0 to allow the server to start without the
+ # web service being available.
start = ${thread[pool].start_servers}
- # Minimum number of connections to keep open
+ # Minimum number of connections to keep open
min = ${thread[pool].min_spare_servers}
- # Maximum number of connections
+ # Maximum number of connections
#
- # If these connections are all in use and a new one
- # is requested, the request will NOT get a connection.
+ # If these connections are all in use and a new one
+ # is requested, the request will NOT get a connection.
#
- # NOTE: This should be greater than or equal to "min" above.
+ # Setting 'max' to LESS than the number of threads means
+ # that some threads may starve, and you will see errors
+ # like 'No connections available and at max connection limit'
+ #
+ # Setting 'max' to MORE than the number of threads means
+ # that there are more connections than necessary.
max = ${thread[pool].max_servers}
- # Spare connections to be left idle
+ # Spare connections to be left idle
#
- # NOTE: Idle connections WILL be closed if "idle_timeout"
- # is set. This should be less than or equal to "max" above.
+ # NOTE: Idle connections WILL be closed if "idle_timeout"
+ # is set. This should be less than or equal to "max" above.
spare = ${thread[pool].max_spare_servers}
- # Number of uses before the connection is closed
+ # Number of uses before the connection is closed
#
- # NOTE: A setting of 0 means infinite (no limit).
+ # 0 means "infinite"
uses = 0
- # The lifetime (in seconds) of the connection
+ # The number of seconds to wait after the server tries
+ # to open a connection, and fails. During this time,
+ # no new connections will be opened.
+ retry_delay = 30
+
+ # The lifetime (in seconds) of the connection
#
- # NOTE: A setting of 0 means infinite (no limit).
+ # NOTE: A setting of 0 means infinite (no limit).
lifetime = 86400
- # The pool is checked for free connections every
- # "cleanup_interval". If there are free connections,
- # then one of them is closed.
+ # The pool is checked for free connections every
+ # "cleanup_interval". If there are free connections,
+ # then one of them is closed.
cleanup_interval = 300
- # The idle timeout (in seconds). A connection which is
- # unused for this length of time will be closed.
+ # The idle timeout (in seconds). A connection which is
+ # unused for this length of time will be closed.
#
- # NOTE: A setting of 0 means infinite (no timeout).
+ # NOTE: A setting of 0 means infinite (no timeout).
idle_timeout = 600
- # NOTE: All configuration settings are enforced. If a
- # connection is closed because of "idle_timeout",
- # "uses", or "lifetime", then the total number of
- # connections MAY fall below "min". When that
- # happens, it will open a new connection. It will
- # also log a WARNING message.
+ # NOTE: All configuration settings are enforced. If a
+ # connection is closed because of "idle_timeout",
+ # "uses", or "lifetime", then the total number of
+ # connections MAY fall below "min". When that
+ # happens, it will open a new connection. It will
+ # also log a WARNING message.
#
- # The solution is to either lower the "min" connections,
- # or increase lifetime/idle_timeout.
+ # The solution is to either lower the "min" connections,
+ # or increase lifetime/idle_timeout.
}
}
# modules, for all kinds of connection-related activity.
#
pool {
- # For this module pool.start only controls the number of handles created
- # not the number of connections started.
+ # Connections to create during module instantiation.
+ # If the server cannot create specified number of
+ # connections during instantiation it will exit.
+ # Set to 0 to allow the server to start without the
+ # web service being available.
start = ${thread[pool].start_servers}
- # Minimum number of connections to keep open
+ # Minimum number of connections to keep open
min = ${thread[pool].min_spare_servers}
- # Maximum number of connections
+ # Maximum number of connections
#
- # If these connections are all in use and a new one
- # is requested, the request will NOT get a connection.
+ # If these connections are all in use and a new one
+ # is requested, the request will NOT get a connection.
#
- # NOTE: This should be greater than or equal to "min" above.
+ # Setting 'max' to LESS than the number of threads means
+ # that some threads may starve, and you will see errors
+ # like 'No connections available and at max connection limit'
+ #
+ # Setting 'max' to MORE than the number of threads means
+ # that there are more connections than necessary.
max = ${thread[pool].max_servers}
- # Spare connections to be left idle
+ # Spare connections to be left idle
#
- # NOTE: Idle connections WILL be closed if "idle_timeout"
- # is set. This should be less than or equal to "max" above.
+ # NOTE: Idle connections WILL be closed if "idle_timeout"
+ # is set. This should be less than or equal to "max" above.
spare = ${thread[pool].max_spare_servers}
- # Number of uses before the connection is closed
+ # Number of uses before the connection is closed
#
- # NOTE: A setting of 0 means infinite (no limit).
+ # 0 means "infinite"
uses = 0
- # The lifetime (in seconds) of the connection
- #
- # NOTE: A setting of 0 means infinite (no limit).
+ # The number of seconds to wait after the server tries
+ # to open a connection, and fails. During this time,
+ # no new connections will be opened.
+ retry_delay = 30
+
+ # The lifetime (in seconds) of the connection
lifetime = 0
- # The idle timeout (in seconds). A connection which is
- # unused for this length of time will be closed.
- #
- # NOTE: A setting of 0 means infinite (no timeout).
+ # idle timeout (in seconds). A connection which is
+ # unused for this length of time will be closed.
idle_timeout = 60
- # NOTE: All configuration settings are enforced. If a
- # connection is closed because of "idle_timeout",
- # "uses", or "lifetime", then the total number of
- # connections MAY fall below "min". When that
- # happens, it will open a new connection. It will
- # also log a WARNING message.
+ # NOTE: All configuration settings are enforced. If a
+ # connection is closed because of "idle_timeout",
+ # "uses", or "lifetime", then the total number of
+ # connections MAY fall below "min". When that
+ # happens, it will open a new connection. It will
+ # also log a WARNING message.
#
- # The solution is to either lower the "min" connections,
- # or increase lifetime/idle_timeout.
+ # The solution is to either lower the "min" connections,
+ # or increase lifetime/idle_timeout.
}
}
#
# # If the file above does not exist and bootstrap is set
# # a new database file will be created, and the SQL statements
-# # contained within the file will be executed.
+# # contained within the bootstrap file will be executed.
# bootstrap = "${modconfdir}/${..:name}/main/sqlite/schema.sql"
# }
#
#
# # If yes, (or auto and libmysqlclient reports warnings are
# # available), will retrieve and log additional warnings from
-# # the server, if an error has occured. Defaults to 'auto'
+# # the server if an error has occured. Defaults to 'auto'
# warnings = auto
# }
#
# }
#
pool {
- # Number of connections to start
- start = 5
+ # Connections to create during module instantiation.
+ # If the server cannot create specified number of
+ # connections during instantiation it will exit.
+ # Set to 0 to allow the server to start without the
+ # database being available.
+ start = ${thread[pool].start_servers}
- # Minimum number of connections to keep open
- min = 4
+ # Minimum number of connections to keep open
+ min = ${thread[pool].min_spare_servers}
- # Maximum number of connections
+ # Maximum number of connections
#
- # If these connections are all in use and a new one
- # is requested, the request will NOT get a connection.
+ # If these connections are all in use and a new one
+ # is requested, the request will NOT get a connection.
#
- # Setting 'max' to LESS than the number of threads means
- # that some threads may starve, and you will see errors
- # like "No connections available and at max connection limit"
- #
- # Setting 'max' to MORE than the number of threads means
- # that there are more connections than necessary.
+ # Setting 'max' to LESS than the number of threads means
+ # that some threads may starve, and you will see errors
+ # like 'No connections available and at max connection limit'
#
+ # Setting 'max' to MORE than the number of threads means
+ # that there are more connections than necessary.
max = ${thread[pool].max_servers}
- # Spare connections to be left idle
+ # Spare connections to be left idle
#
- # NOTE: Idle connections WILL be closed if "idle_timeout"
- # is set.
- spare = 3
+ # NOTE: Idle connections WILL be closed if "idle_timeout"
+ # is set. This should be less than or equal to "max" above.
+ spare = ${thread[pool].max_spare_servers}
- # Number of uses before the connection is closed
+ # Number of uses before the connection is closed
#
- # 0 means "infinite"
+ # 0 means "infinite"
uses = 0
+ # The number of seconds to wait after the server tries
+ # to open a connection, and fails. During this time,
+ # no new connections will be opened.
+ retry_delay = 30
+
# The lifetime (in seconds) of the connection
lifetime = 0
- # idle timeout (in seconds). A connection which is
- # unused for this length of time will be closed.
+ # idle timeout (in seconds). A connection which is
+ # unused for this length of time will be closed.
idle_timeout = 60
- # The number of seconds to wait after the server tries
- # to open a connection, and fails. During this time,
- # no new connections will be opened.
- #
- retry_delay = 1
-
- # NOTE: All configuration settings are enforced. If a
- # connection is closed because of "idle_timeout",
- # "uses", or "lifetime", then the total number of
- # connections MAY fall below "min". When that
- # happens, it will open a new connection. It will
- # also log a WARNING message.
+ # NOTE: All configuration settings are enforced. If a
+ # connection is closed because of "idle_timeout",
+ # "uses", or "lifetime", then the total number of
+ # connections MAY fall below "min". When that
+ # happens, it will open a new connection. It will
+ # also log a WARNING message.
#
- # The solution is to either lower the "min" connections,
- # or increase lifetime/idle_timeout.
+ # The solution is to either lower the "min" connections,
+ # or increase lifetime/idle_timeout.
}
# Set to 'yes' to read radius clients from the database ('nas' table)
# The module itself does not provide persistent storage as this
# would be duplicative of functionality already in the server.
#
- # Yubikey authentication needs two attributes retrieved from
+ # Yubikey authentication needs two attributes retrieved from
# persistent storage:
# * &control:Yubikey-Key - The AES key used to decrypt the OTP data.
# The Yubikey-Public-Id and/or User-Name
# Connection pool parameters
#
pool {
- # Number of connections to start
+ # Connections to create during module instantiation.
+ # If the server cannot create specified number of
+ # connections during instantiation it will exit.
+ # Set to 0 to allow the server to start without the
+ # yubikey server being available.
start = ${thread[pool].start_servers}
- # Minimum number of connections to keep open
+ # Minimum number of connections to keep open
min = ${thread[pool].min_spare_servers}
- # Maximum number of connections
+ # Maximum number of connections
#
- # If these connections are all in use and a new one
- # is requested, the request will NOT get a connection.
+ # If these connections are all in use and a new one
+ # is requested, the request will NOT get a connection.
#
- # NOTE: This should be greater than or equal to "min" above.
- max = ${thread[pool].max_servers}
-
- # Spare connections to be left idle
+ # Setting 'max' to LESS than the number of threads means
+ # that some threads may starve, and you will see errors
+ # like 'No connections available and at max connection limit'
#
- # NOTE: Idle connections WILL be closed if "idle_timeout"
- # is set. This should be less than or equal to "max" above.
- spare = ${thread[pool].max_spare_servers}
+ # Setting 'max' to MORE than the number of threads means
+ # that there are more connections than necessary.
+ max = ${thread[pool].max_servers}
- # Number of uses before the connection is closed
+ # Number of uses before the connection is closed
#
- # NOTE: A setting of 0 means infinite (no limit).
+ # NOTE: A setting of 0 means infinite (no limit).
uses = 0
- # The lifetime (in seconds) of the connection
+ # The number of seconds to wait after the server tries
+ # to open a connection, and fails. During this time,
+ # no new connections will be opened.
+ retry_delay = 30
+
+ # The lifetime (in seconds) of the connection
#
- # NOTE: A setting of 0 means infinite (no limit).
+ # NOTE: A setting of 0 means infinite (no limit).
lifetime = 0
- # The idle timeout (in seconds). A connection which is
- # unused for this length of time will be closed.
+ # The idle timeout (in seconds). A connection which is
+ # unused for this length of time will be closed.
#
- # NOTE: A setting of 0 means infinite (no timeout).
+ # NOTE: A setting of 0 means infinite (no timeout).
idle_timeout = 60
- # Cycle over all connections in a pool instead of concentrating
- # connection use on a few connections.
+ # Cycle over all connections in a pool instead of concentrating
+ # connection use on a few connections.
spread = yes
- # NOTE: All configuration settings are enforced. If a
- # connection is closed because of "idle_timeout",
- # "uses", or "lifetime", then the total number of
- # connections MAY fall below "min". When that
- # happens, it will open a new connection. It will
- # also log a WARNING message.
+ # NOTE: All configuration settings are enforced. If a
+ # connection is closed because of "idle_timeout",
+ # "uses", or "lifetime", then the total number of
+ # connections MAY fall below "min". When that
+ # happens, it will open a new connection. It will
+ # also log a WARNING message.
#
- # The solution is to either lower the "min" connections,
- # or increase lifetime/idle_timeout.
+ # The solution is to either lower the "min" connections,
+ # or increase lifetime/idle_timeout.
}
}
}