#include <freeradius-devel/ident.h>
RCSIDH(realms_h, "$Id$")
+#ifdef __cplusplus
+extern "C" {
+#endif
+
#define HOME_TYPE_INVALID (0)
#define HOME_TYPE_AUTH (1)
#define HOME_TYPE_ACCT (2)
+#ifdef WITH_COA
+#define HOME_TYPE_COA (3)
+#endif
#define HOME_PING_CHECK_NONE (0)
#define HOME_PING_CHECK_STATUS_SERVER (1)
int port;
int type; /* auth/acct */
+ int proto;
+ int max_connections;
+ int num_connections; /* protected by proxy mutex */
+ int max_requests; /* for one connection */
+ int lifetime;
+ int idle_timeout;
+
/*
* Maybe also have list of source IP/ports, && socket?
*/
struct timeval when;
int response_window;
+ int no_response_fail;
int max_outstanding; /* don't overload it */
int currently_outstanding;
- uint32_t total_requests_sent;
+ int message_authenticator;
+ time_t last_packet;
+ struct timeval revive_time;
struct timeval zombie_period_start;
int zombie_period; /* unresponsive for T, mark it dead */
int revive_interval; /* if it doesn't support pings */
CONF_SECTION *cs;
+#ifdef WITH_COA
+ int coa_irt;
+ int coa_mrc;
+ int coa_mrt;
+ int coa_mrd;
+#endif
+#ifdef WITH_STATS
+ int number;
+
+ fr_ipaddr_t src_ipaddr; /* preferred source IP address */
+
+ fr_stats_t stats;
+
+ fr_stats_ema_t ema;
+#endif
} home_server;
REALM *realm_find2(const char *name); /* ... with name taken from realm_find */
home_server *home_server_ldb(const char *realmname, home_pool_t *pool, REQUEST *request);
-home_server *home_server_find(fr_ipaddr_t *ipaddr, int port);
+home_server *home_server_find(fr_ipaddr_t *ipaddr, int port, int proto);
+#ifdef WITH_COA
+home_server *home_server_byname(const char *name, int type);
+#endif
+#ifdef WITH_STATS
+home_server *home_server_bynumber(int number);
+#endif
+home_pool_t *home_pool_byname(const char *name, int type);
+
+#ifdef __cplusplus
+}
+#endif
#endif /* REALMS_H */