* For license details, see the LICENSE file in the root of this project.
*
*/
-
-// #include <glib.h>
#include <stdexcept>
-#include <openssl/err.h>
-#include <openssl/rand.h>
-
#include "GSSNameCache.h"
-#include "utils/base64.h"
+#include "util_base64.h"
+#include "util_random.h"
#define KEYLEN 128
// Store the key/value pair in the map
// Store the key in the context for convenience
// std::cout << "\n==> In GSSNameCache::store, about to store data in the names hash.\n";
- names[key] = data;
+ names[key] = &data;
/* Cleanup */
/* Return */
bool GSSNameCache::generateKey(std::string &key)
{
/* Variables */
- int osslReturn = 0;
unsigned char theKey[KEYLEN];
- bool existingErrors = false;
-
- /* Error checking */
- // See if there are any queued OpenSSL errors already.
- existingErrors = ( 0 == ERR_peek_error() );
/* Setup */
/* Main */
// Generate random byte string
- osslReturn = RAND_pseudo_bytes(theKey, KEYLEN);
-
- // Discard the error message if there weren't any OpenSSL errors to begin with.
- if (osslReturn == 1 && !existingErrors)
- {
- while (0 != ERR_get_error() );
+ if (!randGenPseudoRandom(theKey, KEYLEN))
return(false);
- }
// Encode the binary string
- key = (char *)theKey;
- key = base64_encode(key);
-
+ base64EncodeStr(theKey, KEYLEN, key);
/* Cleanup */
/* Return */
return(true);
/* Cleanup */
/* Return */
- return names[key];
+ return *(names[key]);
}
GSSNameCache* GSSNameCache::instance()