/* * Copyright (c) 2011-2016, JANET(UK) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * 3. Neither the name of JANET(UK) nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ public delegate void ReturnIdentityCallback(IdentityRequest request); public class IdentityRequest : Object { static MoonshotLogger logger = get_logger("IdentityRequest"); public IdCard? id_card = null; public bool complete = false; public bool select_default = false; private IdentityManagerApp parent_app; public string nai; public string password; public string service; public SList candidates; ReturnIdentityCallback callback = null; public IdentityRequest(IdentityManagerApp app, string nai, string password, string service) { this.parent_app = app; this.nai = nai; this.password = password; this.service = service; } public IdentityRequest.default(IdentityManagerApp app) { this.parent_app = app; this.select_default = true; } public void set_callback(owned ReturnIdentityCallback cb) { #if VALA_0_12 this.callback = ((owned) cb); #else this.callback = ((IdCard) => cb(IdCard)); #endif } public bool execute() { parent_app.select_identity(this); /* This function works as a GSourceFunc, so it can be passed to * the main loop from other threads */ return false; } public void return_identity(IdCard? id_card, bool update_card = true) { this.id_card = id_card; this.complete = true; /* update id_card service list */ if (update_card && id_card != null && this.service != null && this.service != "") { bool duplicate_service = id_card.services.contains(this.service); logger.trace("return_identity: duplicate_service=" + duplicate_service.to_string()); if (duplicate_service == false) { logger.trace("return_identity: calling add_service"); id_card.services.add(this.service); logger.trace("return_identity: back from add_service"); this.id_card = this.parent_app.model.update_card(id_card); } } return_if_fail(callback != null); logger.trace("return_identity: invoking callback"); callback(this); } #if OS_WIN32 /* For synchronisation between RPC thread and main loop. Because * these objects are not refcounted, it's best to tie them to the * lifecycle of the IdentityRequest object. */ public Mutex mutex; public Cond cond; #endif }