Correct eol-style property.
[shibboleth/cpp-opensaml.git] / saml / zlib / inflate.c
index 33ea902..792fdee 100644 (file)
-/* inflate.c -- zlib decompression\r
- * Copyright (C) 1995-2005 Mark Adler\r
- * For conditions of distribution and use, see copyright notice in zlib.h\r
- */\r
-\r
-/*\r
- * Change history:\r
- *\r
- * 1.2.beta0    24 Nov 2002\r
- * - First version -- complete rewrite of inflate to simplify code, avoid\r
- *   creation of window when not needed, minimize use of window when it is\r
- *   needed, make inffast.c even faster, implement gzip decoding, and to\r
- *   improve code readability and style over the previous zlib inflate code\r
- *\r
- * 1.2.beta1    25 Nov 2002\r
- * - Use pointers for available input and output checking in inffast.c\r
- * - Remove input and output counters in inffast.c\r
- * - Change inffast.c entry and loop from avail_in >= 7 to >= 6\r
- * - Remove unnecessary second byte pull from length extra in inffast.c\r
- * - Unroll direct copy to three copies per loop in inffast.c\r
- *\r
- * 1.2.beta2    4 Dec 2002\r
- * - Change external routine names to reduce potential conflicts\r
- * - Correct filename to inffixed.h for fixed tables in inflate.c\r
- * - Make hbuf[] unsigned char to match parameter type in inflate.c\r
- * - Change strm->next_out[-state->offset] to *(strm->next_out - state->offset)\r
- *   to avoid negation problem on Alphas (64 bit) in inflate.c\r
- *\r
- * 1.2.beta3    22 Dec 2002\r
- * - Add comments on state->bits assertion in inffast.c\r
- * - Add comments on op field in inftrees.h\r
- * - Fix bug in reuse of allocated window after inflateReset()\r
- * - Remove bit fields--back to byte structure for speed\r
- * - Remove distance extra == 0 check in inflate_fast()--only helps for lengths\r
- * - Change post-increments to pre-increments in inflate_fast(), PPC biased?\r
- * - Add compile time option, POSTINC, to use post-increments instead (Intel?)\r
- * - Make MATCH copy in inflate() much faster for when inflate_fast() not used\r
- * - Use local copies of stream next and avail values, as well as local bit\r
- *   buffer and bit count in inflate()--for speed when inflate_fast() not used\r
- *\r
- * 1.2.beta4    1 Jan 2003\r
- * - Split ptr - 257 statements in inflate_table() to avoid compiler warnings\r
- * - Move a comment on output buffer sizes from inffast.c to inflate.c\r
- * - Add comments in inffast.c to introduce the inflate_fast() routine\r
- * - Rearrange window copies in inflate_fast() for speed and simplification\r
- * - Unroll last copy for window match in inflate_fast()\r
- * - Use local copies of window variables in inflate_fast() for speed\r
- * - Pull out common write == 0 case for speed in inflate_fast()\r
- * - Make op and len in inflate_fast() unsigned for consistency\r
- * - Add FAR to lcode and dcode declarations in inflate_fast()\r
- * - Simplified bad distance check in inflate_fast()\r
- * - Added inflateBackInit(), inflateBack(), and inflateBackEnd() in new\r
- *   source file infback.c to provide a call-back interface to inflate for\r
- *   programs like gzip and unzip -- uses window as output buffer to avoid\r
- *   window copying\r
- *\r
- * 1.2.beta5    1 Jan 2003\r
- * - Improved inflateBack() interface to allow the caller to provide initial\r
- *   input in strm.\r
- * - Fixed stored blocks bug in inflateBack()\r
- *\r
- * 1.2.beta6    4 Jan 2003\r
- * - Added comments in inffast.c on effectiveness of POSTINC\r
- * - Typecasting all around to reduce compiler warnings\r
- * - Changed loops from while (1) or do {} while (1) to for (;;), again to\r
- *   make compilers happy\r
- * - Changed type of window in inflateBackInit() to unsigned char *\r
- *\r
- * 1.2.beta7    27 Jan 2003\r
- * - Changed many types to unsigned or unsigned short to avoid warnings\r
- * - Added inflateCopy() function\r
- *\r
- * 1.2.0        9 Mar 2003\r
- * - Changed inflateBack() interface to provide separate opaque descriptors\r
- *   for the in() and out() functions\r
- * - Changed inflateBack() argument and in_func typedef to swap the length\r
- *   and buffer address return values for the input function\r
- * - Check next_in and next_out for Z_NULL on entry to inflate()\r
- *\r
- * The history for versions after 1.2.0 are in ChangeLog in zlib distribution.\r
- */\r
-\r
-#include "zutil.h"\r
-#include "inftrees.h"\r
-#include "inflate.h"\r
-#include "inffast.h"\r
-\r
-#ifdef MAKEFIXED\r
-#  ifndef BUILDFIXED\r
-#    define BUILDFIXED\r
-#  endif\r
-#endif\r
-\r
-/* function prototypes */\r
-local void fixedtables OF((struct inflate_state FAR *state));\r
-local int updatewindow OF((z_streamp strm, unsigned out));\r
-#ifdef BUILDFIXED\r
-   void makefixed OF((void));\r
-#endif\r
-local unsigned syncsearch OF((unsigned FAR *have, unsigned char FAR *buf,\r
-                              unsigned len));\r
-\r
-int ZEXPORT inflateReset(strm)\r
-z_streamp strm;\r
-{\r
-    struct inflate_state FAR *state;\r
-\r
-    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;\r
-    state = (struct inflate_state FAR *)strm->state;\r
-    strm->total_in = strm->total_out = state->total = 0;\r
-    strm->msg = Z_NULL;\r
-    strm->adler = 1;        /* to support ill-conceived Java test suite */\r
-    state->mode = HEAD;\r
-    state->last = 0;\r
-    state->havedict = 0;\r
-    state->dmax = 32768U;\r
-    state->head = Z_NULL;\r
-    state->wsize = 0;\r
-    state->whave = 0;\r
-    state->write = 0;\r
-    state->hold = 0;\r
-    state->bits = 0;\r
-    state->lencode = state->distcode = state->next = state->codes;\r
-    Tracev((stderr, "inflate: reset\n"));\r
-    return Z_OK;\r
-}\r
-\r
-int ZEXPORT inflatePrime(strm, bits, value)\r
-z_streamp strm;\r
-int bits;\r
-int value;\r
-{\r
-    struct inflate_state FAR *state;\r
-\r
-    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;\r
-    state = (struct inflate_state FAR *)strm->state;\r
-    if (bits > 16 || state->bits + bits > 32) return Z_STREAM_ERROR;\r
-    value &= (1L << bits) - 1;\r
-    state->hold += value << state->bits;\r
-    state->bits += bits;\r
-    return Z_OK;\r
-}\r
-\r
-int ZEXPORT inflateInit2_(strm, windowBits, version, stream_size)\r
-z_streamp strm;\r
-int windowBits;\r
-const char *version;\r
-int stream_size;\r
-{\r
-    struct inflate_state FAR *state;\r
-\r
-    if (version == Z_NULL || version[0] != ZLIB_VERSION[0] ||\r
-        stream_size != (int)(sizeof(z_stream)))\r
-        return Z_VERSION_ERROR;\r
-    if (strm == Z_NULL) return Z_STREAM_ERROR;\r
-    strm->msg = Z_NULL;                 /* in case we return an error */\r
-    if (strm->zalloc == (alloc_func)0) {\r
-        strm->zalloc = zcalloc;\r
-        strm->opaque = (voidpf)0;\r
-    }\r
-    if (strm->zfree == (free_func)0) strm->zfree = zcfree;\r
-    state = (struct inflate_state FAR *)\r
-            ZALLOC(strm, 1, sizeof(struct inflate_state));\r
-    if (state == Z_NULL) return Z_MEM_ERROR;\r
-    Tracev((stderr, "inflate: allocated\n"));\r
-    strm->state = (struct internal_state FAR *)state;\r
-    if (windowBits < 0) {\r
-        state->wrap = 0;\r
-        windowBits = -windowBits;\r
-    }\r
-    else {\r
-        state->wrap = (windowBits >> 4) + 1;\r
-#ifdef GUNZIP\r
-        if (windowBits < 48) windowBits &= 15;\r
-#endif\r
-    }\r
-    if (windowBits < 8 || windowBits > 15) {\r
-        ZFREE(strm, state);\r
-        strm->state = Z_NULL;\r
-        return Z_STREAM_ERROR;\r
-    }\r
-    state->wbits = (unsigned)windowBits;\r
-    state->window = Z_NULL;\r
-    return inflateReset(strm);\r
-}\r
-\r
-int ZEXPORT inflateInit_(strm, version, stream_size)\r
-z_streamp strm;\r
-const char *version;\r
-int stream_size;\r
-{\r
-    return inflateInit2_(strm, DEF_WBITS, version, stream_size);\r
-}\r
-\r
-/*\r
-   Return state with length and distance decoding tables and index sizes set to\r
-   fixed code decoding.  Normally this returns fixed tables from inffixed.h.\r
-   If BUILDFIXED is defined, then instead this routine builds the tables the\r
-   first time it's called, and returns those tables the first time and\r
-   thereafter.  This reduces the size of the code by about 2K bytes, in\r
-   exchange for a little execution time.  However, BUILDFIXED should not be\r
-   used for threaded applications, since the rewriting of the tables and virgin\r
-   may not be thread-safe.\r
- */\r
-local void fixedtables(state)\r
-struct inflate_state FAR *state;\r
-{\r
-#ifdef BUILDFIXED\r
-    static int virgin = 1;\r
-    static code *lenfix, *distfix;\r
-    static code fixed[544];\r
-\r
-    /* build fixed huffman tables if first call (may not be thread safe) */\r
-    if (virgin) {\r
-        unsigned sym, bits;\r
-        static code *next;\r
-\r
-        /* literal/length table */\r
-        sym = 0;\r
-        while (sym < 144) state->lens[sym++] = 8;\r
-        while (sym < 256) state->lens[sym++] = 9;\r
-        while (sym < 280) state->lens[sym++] = 7;\r
-        while (sym < 288) state->lens[sym++] = 8;\r
-        next = fixed;\r
-        lenfix = next;\r
-        bits = 9;\r
-        inflate_table(LENS, state->lens, 288, &(next), &(bits), state->work);\r
-\r
-        /* distance table */\r
-        sym = 0;\r
-        while (sym < 32) state->lens[sym++] = 5;\r
-        distfix = next;\r
-        bits = 5;\r
-        inflate_table(DISTS, state->lens, 32, &(next), &(bits), state->work);\r
-\r
-        /* do this just once */\r
-        virgin = 0;\r
-    }\r
-#else /* !BUILDFIXED */\r
-#   include "inffixed.h"\r
-#endif /* BUILDFIXED */\r
-    state->lencode = lenfix;\r
-    state->lenbits = 9;\r
-    state->distcode = distfix;\r
-    state->distbits = 5;\r
-}\r
-\r
-#ifdef MAKEFIXED\r
-#include <stdio.h>\r
-\r
-/*\r
-   Write out the inffixed.h that is #include'd above.  Defining MAKEFIXED also\r
-   defines BUILDFIXED, so the tables are built on the fly.  makefixed() writes\r
-   those tables to stdout, which would be piped to inffixed.h.  A small program\r
-   can simply call makefixed to do this:\r
-\r
-    void makefixed(void);\r
-\r
-    int main(void)\r
-    {\r
-        makefixed();\r
-        return 0;\r
-    }\r
-\r
-   Then that can be linked with zlib built with MAKEFIXED defined and run:\r
-\r
-    a.out > inffixed.h\r
- */\r
-void makefixed()\r
-{\r
-    unsigned low, size;\r
-    struct inflate_state state;\r
-\r
-    fixedtables(&state);\r
-    puts("    /* inffixed.h -- table for decoding fixed codes");\r
-    puts("     * Generated automatically by makefixed().");\r
-    puts("     */");\r
-    puts("");\r
-    puts("    /* WARNING: this file should *not* be used by applications.");\r
-    puts("       It is part of the implementation of this library and is");\r
-    puts("       subject to change. Applications should only use zlib.h.");\r
-    puts("     */");\r
-    puts("");\r
-    size = 1U << 9;\r
-    printf("    static const code lenfix[%u] = {", size);\r
-    low = 0;\r
-    for (;;) {\r
-        if ((low % 7) == 0) printf("\n        ");\r
-        printf("{%u,%u,%d}", state.lencode[low].op, state.lencode[low].bits,\r
-               state.lencode[low].val);\r
-        if (++low == size) break;\r
-        putchar(',');\r
-    }\r
-    puts("\n    };");\r
-    size = 1U << 5;\r
-    printf("\n    static const code distfix[%u] = {", size);\r
-    low = 0;\r
-    for (;;) {\r
-        if ((low % 6) == 0) printf("\n        ");\r
-        printf("{%u,%u,%d}", state.distcode[low].op, state.distcode[low].bits,\r
-               state.distcode[low].val);\r
-        if (++low == size) break;\r
-        putchar(',');\r
-    }\r
-    puts("\n    };");\r
-}\r
-#endif /* MAKEFIXED */\r
-\r
-/*\r
-   Update the window with the last wsize (normally 32K) bytes written before\r
-   returning.  If window does not exist yet, create it.  This is only called\r
-   when a window is already in use, or when output has been written during this\r
-   inflate call, but the end of the deflate stream has not been reached yet.\r
-   It is also called to create a window for dictionary data when a dictionary\r
-   is loaded.\r
-\r
-   Providing output buffers larger than 32K to inflate() should provide a speed\r
-   advantage, since only the last 32K of output is copied to the sliding window\r
-   upon return from inflate(), and since all distances after the first 32K of\r
-   output will fall in the output data, making match copies simpler and faster.\r
-   The advantage may be dependent on the size of the processor's data caches.\r
- */\r
-local int updatewindow(strm, out)\r
-z_streamp strm;\r
-unsigned out;\r
-{\r
-    struct inflate_state FAR *state;\r
-    unsigned copy, dist;\r
-\r
-    state = (struct inflate_state FAR *)strm->state;\r
-\r
-    /* if it hasn't been done already, allocate space for the window */\r
-    if (state->window == Z_NULL) {\r
-        state->window = (unsigned char FAR *)\r
-                        ZALLOC(strm, 1U << state->wbits,\r
-                               sizeof(unsigned char));\r
-        if (state->window == Z_NULL) return 1;\r
-    }\r
-\r
-    /* if window not in use yet, initialize */\r
-    if (state->wsize == 0) {\r
-        state->wsize = 1U << state->wbits;\r
-        state->write = 0;\r
-        state->whave = 0;\r
-    }\r
-\r
-    /* copy state->wsize or less output bytes into the circular window */\r
-    copy = out - strm->avail_out;\r
-    if (copy >= state->wsize) {\r
-        zmemcpy(state->window, strm->next_out - state->wsize, state->wsize);\r
-        state->write = 0;\r
-        state->whave = state->wsize;\r
-    }\r
-    else {\r
-        dist = state->wsize - state->write;\r
-        if (dist > copy) dist = copy;\r
-        zmemcpy(state->window + state->write, strm->next_out - copy, dist);\r
-        copy -= dist;\r
-        if (copy) {\r
-            zmemcpy(state->window, strm->next_out - copy, copy);\r
-            state->write = copy;\r
-            state->whave = state->wsize;\r
-        }\r
-        else {\r
-            state->write += dist;\r
-            if (state->write == state->wsize) state->write = 0;\r
-            if (state->whave < state->wsize) state->whave += dist;\r
-        }\r
-    }\r
-    return 0;\r
-}\r
-\r
-/* Macros for inflate(): */\r
-\r
-/* check function to use adler32() for zlib or crc32() for gzip */\r
-#ifdef GUNZIP\r
-#  define UPDATE(check, buf, len) \\r
-    (state->flags ? crc32(check, buf, len) : adler32(check, buf, len))\r
-#else\r
-#  define UPDATE(check, buf, len) adler32(check, buf, len)\r
-#endif\r
-\r
-/* check macros for header crc */\r
-#ifdef GUNZIP\r
-#  define CRC2(check, word) \\r
-    do { \\r
-        hbuf[0] = (unsigned char)(word); \\r
-        hbuf[1] = (unsigned char)((word) >> 8); \\r
-        check = crc32(check, hbuf, 2); \\r
-    } while (0)\r
-\r
-#  define CRC4(check, word) \\r
-    do { \\r
-        hbuf[0] = (unsigned char)(word); \\r
-        hbuf[1] = (unsigned char)((word) >> 8); \\r
-        hbuf[2] = (unsigned char)((word) >> 16); \\r
-        hbuf[3] = (unsigned char)((word) >> 24); \\r
-        check = crc32(check, hbuf, 4); \\r
-    } while (0)\r
-#endif\r
-\r
-/* Load registers with state in inflate() for speed */\r
-#define LOAD() \\r
-    do { \\r
-        put = strm->next_out; \\r
-        left = strm->avail_out; \\r
-        next = strm->next_in; \\r
-        have = strm->avail_in; \\r
-        hold = state->hold; \\r
-        bits = state->bits; \\r
-    } while (0)\r
-\r
-/* Restore state from registers in inflate() */\r
-#define RESTORE() \\r
-    do { \\r
-        strm->next_out = put; \\r
-        strm->avail_out = left; \\r
-        strm->next_in = next; \\r
-        strm->avail_in = have; \\r
-        state->hold = hold; \\r
-        state->bits = bits; \\r
-    } while (0)\r
-\r
-/* Clear the input bit accumulator */\r
-#define INITBITS() \\r
-    do { \\r
-        hold = 0; \\r
-        bits = 0; \\r
-    } while (0)\r
-\r
-/* Get a byte of input into the bit accumulator, or return from inflate()\r
-   if there is no input available. */\r
-#define PULLBYTE() \\r
-    do { \\r
-        if (have == 0) goto inf_leave; \\r
-        have--; \\r
-        hold += (unsigned long)(*next++) << bits; \\r
-        bits += 8; \\r
-    } while (0)\r
-\r
-/* Assure that there are at least n bits in the bit accumulator.  If there is\r
-   not enough available input to do that, then return from inflate(). */\r
-#define NEEDBITS(n) \\r
-    do { \\r
-        while (bits < (unsigned)(n)) \\r
-            PULLBYTE(); \\r
-    } while (0)\r
-\r
-/* Return the low n bits of the bit accumulator (n < 16) */\r
-#define BITS(n) \\r
-    ((unsigned)hold & ((1U << (n)) - 1))\r
-\r
-/* Remove n bits from the bit accumulator */\r
-#define DROPBITS(n) \\r
-    do { \\r
-        hold >>= (n); \\r
-        bits -= (unsigned)(n); \\r
-    } while (0)\r
-\r
-/* Remove zero to seven bits as needed to go to a byte boundary */\r
-#define BYTEBITS() \\r
-    do { \\r
-        hold >>= bits & 7; \\r
-        bits -= bits & 7; \\r
-    } while (0)\r
-\r
-/* Reverse the bytes in a 32-bit value */\r
-#define REVERSE(q) \\r
-    ((((q) >> 24) & 0xff) + (((q) >> 8) & 0xff00) + \\r
-     (((q) & 0xff00) << 8) + (((q) & 0xff) << 24))\r
-\r
-/*\r
-   inflate() uses a state machine to process as much input data and generate as\r
-   much output data as possible before returning.  The state machine is\r
-   structured roughly as follows:\r
-\r
-    for (;;) switch (state) {\r
-    ...\r
-    case STATEn:\r
-        if (not enough input data or output space to make progress)\r
-            return;\r
-        ... make progress ...\r
-        state = STATEm;\r
-        break;\r
-    ...\r
-    }\r
-\r
-   so when inflate() is called again, the same case is attempted again, and\r
-   if the appropriate resources are provided, the machine proceeds to the\r
-   next state.  The NEEDBITS() macro is usually the way the state evaluates\r
-   whether it can proceed or should return.  NEEDBITS() does the return if\r
-   the requested bits are not available.  The typical use of the BITS macros\r
-   is:\r
-\r
-        NEEDBITS(n);\r
-        ... do something with BITS(n) ...\r
-        DROPBITS(n);\r
-\r
-   where NEEDBITS(n) either returns from inflate() if there isn't enough\r
-   input left to load n bits into the accumulator, or it continues.  BITS(n)\r
-   gives the low n bits in the accumulator.  When done, DROPBITS(n) drops\r
-   the low n bits off the accumulator.  INITBITS() clears the accumulator\r
-   and sets the number of available bits to zero.  BYTEBITS() discards just\r
-   enough bits to put the accumulator on a byte boundary.  After BYTEBITS()\r
-   and a NEEDBITS(8), then BITS(8) would return the next byte in the stream.\r
-\r
-   NEEDBITS(n) uses PULLBYTE() to get an available byte of input, or to return\r
-   if there is no input available.  The decoding of variable length codes uses\r
-   PULLBYTE() directly in order to pull just enough bytes to decode the next\r
-   code, and no more.\r
-\r
-   Some states loop until they get enough input, making sure that enough\r
-   state information is maintained to continue the loop where it left off\r
-   if NEEDBITS() returns in the loop.  For example, want, need, and keep\r
-   would all have to actually be part of the saved state in case NEEDBITS()\r
-   returns:\r
-\r
-    case STATEw:\r
-        while (want < need) {\r
-            NEEDBITS(n);\r
-            keep[want++] = BITS(n);\r
-            DROPBITS(n);\r
-        }\r
-        state = STATEx;\r
-    case STATEx:\r
-\r
-   As shown above, if the next state is also the next case, then the break\r
-   is omitted.\r
-\r
-   A state may also return if there is not enough output space available to\r
-   complete that state.  Those states are copying stored data, writing a\r
-   literal byte, and copying a matching string.\r
-\r
-   When returning, a "goto inf_leave" is used to update the total counters,\r
-   update the check value, and determine whether any progress has been made\r
-   during that inflate() call in order to return the proper return code.\r
-   Progress is defined as a change in either strm->avail_in or strm->avail_out.\r
-   When there is a window, goto inf_leave will update the window with the last\r
-   output written.  If a goto inf_leave occurs in the middle of decompression\r
-   and there is no window currently, goto inf_leave will create one and copy\r
-   output to the window for the next call of inflate().\r
-\r
-   In this implementation, the flush parameter of inflate() only affects the\r
-   return code (per zlib.h).  inflate() always writes as much as possible to\r
-   strm->next_out, given the space available and the provided input--the effect\r
-   documented in zlib.h of Z_SYNC_FLUSH.  Furthermore, inflate() always defers\r
-   the allocation of and copying into a sliding window until necessary, which\r
-   provides the effect documented in zlib.h for Z_FINISH when the entire input\r
-   stream available.  So the only thing the flush parameter actually does is:\r
-   when flush is set to Z_FINISH, inflate() cannot return Z_OK.  Instead it\r
-   will return Z_BUF_ERROR if it has not reached the end of the stream.\r
- */\r
-\r
-int ZEXPORT inflate(strm, flush)\r
-z_streamp strm;\r
-int flush;\r
-{\r
-    struct inflate_state FAR *state;\r
-    unsigned char FAR *next;    /* next input */\r
-    unsigned char FAR *put;     /* next output */\r
-    unsigned have, left;        /* available input and output */\r
-    unsigned long hold;         /* bit buffer */\r
-    unsigned bits;              /* bits in bit buffer */\r
-    unsigned in, out;           /* save starting available input and output */\r
-    unsigned copy;              /* number of stored or match bytes to copy */\r
-    unsigned char FAR *from;    /* where to copy match bytes from */\r
-    code this;                  /* current decoding table entry */\r
-    code last;                  /* parent table entry */\r
-    unsigned len;               /* length to copy for repeats, bits to drop */\r
-    int ret;                    /* return code */\r
-#ifdef GUNZIP\r
-    unsigned char hbuf[4];      /* buffer for gzip header crc calculation */\r
-#endif\r
-    static const unsigned short order[19] = /* permutation of code lengths */\r
-        {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};\r
-\r
-    if (strm == Z_NULL || strm->state == Z_NULL || strm->next_out == Z_NULL ||\r
-        (strm->next_in == Z_NULL && strm->avail_in != 0))\r
-        return Z_STREAM_ERROR;\r
-\r
-    state = (struct inflate_state FAR *)strm->state;\r
-    if (state->mode == TYPE) state->mode = TYPEDO;      /* skip check */\r
-    LOAD();\r
-    in = have;\r
-    out = left;\r
-    ret = Z_OK;\r
-    for (;;)\r
-        switch (state->mode) {\r
-        case HEAD:\r
-            if (state->wrap == 0) {\r
-                state->mode = TYPEDO;\r
-                break;\r
-            }\r
-            NEEDBITS(16);\r
-#ifdef GUNZIP\r
-            if ((state->wrap & 2) && hold == 0x8b1f) {  /* gzip header */\r
-                state->check = crc32(0L, Z_NULL, 0);\r
-                CRC2(state->check, hold);\r
-                INITBITS();\r
-                state->mode = FLAGS;\r
-                break;\r
-            }\r
-            state->flags = 0;           /* expect zlib header */\r
-            if (state->head != Z_NULL)\r
-                state->head->done = -1;\r
-            if (!(state->wrap & 1) ||   /* check if zlib header allowed */\r
-#else\r
-            if (\r
-#endif\r
-                ((BITS(8) << 8) + (hold >> 8)) % 31) {\r
-                strm->msg = (char *)"incorrect header check";\r
-                state->mode = BAD;\r
-                break;\r
-            }\r
-            if (BITS(4) != Z_DEFLATED) {\r
-                strm->msg = (char *)"unknown compression method";\r
-                state->mode = BAD;\r
-                break;\r
-            }\r
-            DROPBITS(4);\r
-            len = BITS(4) + 8;\r
-            if (len > state->wbits) {\r
-                strm->msg = (char *)"invalid window size";\r
-                state->mode = BAD;\r
-                break;\r
-            }\r
-            state->dmax = 1U << len;\r
-            Tracev((stderr, "inflate:   zlib header ok\n"));\r
-            strm->adler = state->check = adler32(0L, Z_NULL, 0);\r
-            state->mode = hold & 0x200 ? DICTID : TYPE;\r
-            INITBITS();\r
-            break;\r
-#ifdef GUNZIP\r
-        case FLAGS:\r
-            NEEDBITS(16);\r
-            state->flags = (int)(hold);\r
-            if ((state->flags & 0xff) != Z_DEFLATED) {\r
-                strm->msg = (char *)"unknown compression method";\r
-                state->mode = BAD;\r
-                break;\r
-            }\r
-            if (state->flags & 0xe000) {\r
-                strm->msg = (char *)"unknown header flags set";\r
-                state->mode = BAD;\r
-                break;\r
-            }\r
-            if (state->head != Z_NULL)\r
-                state->head->text = (int)((hold >> 8) & 1);\r
-            if (state->flags & 0x0200) CRC2(state->check, hold);\r
-            INITBITS();\r
-            state->mode = TIME;\r
-        case TIME:\r
-            NEEDBITS(32);\r
-            if (state->head != Z_NULL)\r
-                state->head->time = hold;\r
-            if (state->flags & 0x0200) CRC4(state->check, hold);\r
-            INITBITS();\r
-            state->mode = OS;\r
-        case OS:\r
-            NEEDBITS(16);\r
-            if (state->head != Z_NULL) {\r
-                state->head->xflags = (int)(hold & 0xff);\r
-                state->head->os = (int)(hold >> 8);\r
-            }\r
-            if (state->flags & 0x0200) CRC2(state->check, hold);\r
-            INITBITS();\r
-            state->mode = EXLEN;\r
-        case EXLEN:\r
-            if (state->flags & 0x0400) {\r
-                NEEDBITS(16);\r
-                state->length = (unsigned)(hold);\r
-                if (state->head != Z_NULL)\r
-                    state->head->extra_len = (unsigned)hold;\r
-                if (state->flags & 0x0200) CRC2(state->check, hold);\r
-                INITBITS();\r
-            }\r
-            else if (state->head != Z_NULL)\r
-                state->head->extra = Z_NULL;\r
-            state->mode = EXTRA;\r
-        case EXTRA:\r
-            if (state->flags & 0x0400) {\r
-                copy = state->length;\r
-                if (copy > have) copy = have;\r
-                if (copy) {\r
-                    if (state->head != Z_NULL &&\r
-                        state->head->extra != Z_NULL) {\r
-                        len = state->head->extra_len - state->length;\r
-                        zmemcpy(state->head->extra + len, next,\r
-                                len + copy > state->head->extra_max ?\r
-                                state->head->extra_max - len : copy);\r
-                    }\r
-                    if (state->flags & 0x0200)\r
-                        state->check = crc32(state->check, next, copy);\r
-                    have -= copy;\r
-                    next += copy;\r
-                    state->length -= copy;\r
-                }\r
-                if (state->length) goto inf_leave;\r
-            }\r
-            state->length = 0;\r
-            state->mode = NAME;\r
-        case NAME:\r
-            if (state->flags & 0x0800) {\r
-                if (have == 0) goto inf_leave;\r
-                copy = 0;\r
-                do {\r
-                    len = (unsigned)(next[copy++]);\r
-                    if (state->head != Z_NULL &&\r
-                            state->head->name != Z_NULL &&\r
-                            state->length < state->head->name_max)\r
-                        state->head->name[state->length++] = len;\r
-                } while (len && copy < have);\r
-                if (state->flags & 0x0200)\r
-                    state->check = crc32(state->check, next, copy);\r
-                have -= copy;\r
-                next += copy;\r
-                if (len) goto inf_leave;\r
-            }\r
-            else if (state->head != Z_NULL)\r
-                state->head->name = Z_NULL;\r
-            state->length = 0;\r
-            state->mode = COMMENT;\r
-        case COMMENT:\r
-            if (state->flags & 0x1000) {\r
-                if (have == 0) goto inf_leave;\r
-                copy = 0;\r
-                do {\r
-                    len = (unsigned)(next[copy++]);\r
-                    if (state->head != Z_NULL &&\r
-                            state->head->comment != Z_NULL &&\r
-                            state->length < state->head->comm_max)\r
-                        state->head->comment[state->length++] = len;\r
-                } while (len && copy < have);\r
-                if (state->flags & 0x0200)\r
-                    state->check = crc32(state->check, next, copy);\r
-                have -= copy;\r
-                next += copy;\r
-                if (len) goto inf_leave;\r
-            }\r
-            else if (state->head != Z_NULL)\r
-                state->head->comment = Z_NULL;\r
-            state->mode = HCRC;\r
-        case HCRC:\r
-            if (state->flags & 0x0200) {\r
-                NEEDBITS(16);\r
-                if (hold != (state->check & 0xffff)) {\r
-                    strm->msg = (char *)"header crc mismatch";\r
-                    state->mode = BAD;\r
-                    break;\r
-                }\r
-                INITBITS();\r
-            }\r
-            if (state->head != Z_NULL) {\r
-                state->head->hcrc = (int)((state->flags >> 9) & 1);\r
-                state->head->done = 1;\r
-            }\r
-            strm->adler = state->check = crc32(0L, Z_NULL, 0);\r
-            state->mode = TYPE;\r
-            break;\r
-#endif\r
-        case DICTID:\r
-            NEEDBITS(32);\r
-            strm->adler = state->check = REVERSE(hold);\r
-            INITBITS();\r
-            state->mode = DICT;\r
-        case DICT:\r
-            if (state->havedict == 0) {\r
-                RESTORE();\r
-                return Z_NEED_DICT;\r
-            }\r
-            strm->adler = state->check = adler32(0L, Z_NULL, 0);\r
-            state->mode = TYPE;\r
-        case TYPE:\r
-            if (flush == Z_BLOCK) goto inf_leave;\r
-        case TYPEDO:\r
-            if (state->last) {\r
-                BYTEBITS();\r
-                state->mode = CHECK;\r
-                break;\r
-            }\r
-            NEEDBITS(3);\r
-            state->last = BITS(1);\r
-            DROPBITS(1);\r
-            switch (BITS(2)) {\r
-            case 0:                             /* stored block */\r
-                Tracev((stderr, "inflate:     stored block%s\n",\r
-                        state->last ? " (last)" : ""));\r
-                state->mode = STORED;\r
-                break;\r
-            case 1:                             /* fixed block */\r
-                fixedtables(state);\r
-                Tracev((stderr, "inflate:     fixed codes block%s\n",\r
-                        state->last ? " (last)" : ""));\r
-                state->mode = LEN;              /* decode codes */\r
-                break;\r
-            case 2:                             /* dynamic block */\r
-                Tracev((stderr, "inflate:     dynamic codes block%s\n",\r
-                        state->last ? " (last)" : ""));\r
-                state->mode = TABLE;\r
-                break;\r
-            case 3:\r
-                strm->msg = (char *)"invalid block type";\r
-                state->mode = BAD;\r
-            }\r
-            DROPBITS(2);\r
-            break;\r
-        case STORED:\r
-            BYTEBITS();                         /* go to byte boundary */\r
-            NEEDBITS(32);\r
-            if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) {\r
-                strm->msg = (char *)"invalid stored block lengths";\r
-                state->mode = BAD;\r
-                break;\r
-            }\r
-            state->length = (unsigned)hold & 0xffff;\r
-            Tracev((stderr, "inflate:       stored length %u\n",\r
-                    state->length));\r
-            INITBITS();\r
-            state->mode = COPY;\r
-        case COPY:\r
-            copy = state->length;\r
-            if (copy) {\r
-                if (copy > have) copy = have;\r
-                if (copy > left) copy = left;\r
-                if (copy == 0) goto inf_leave;\r
-                zmemcpy(put, next, copy);\r
-                have -= copy;\r
-                next += copy;\r
-                left -= copy;\r
-                put += copy;\r
-                state->length -= copy;\r
-                break;\r
-            }\r
-            Tracev((stderr, "inflate:       stored end\n"));\r
-            state->mode = TYPE;\r
-            break;\r
-        case TABLE:\r
-            NEEDBITS(14);\r
-            state->nlen = BITS(5) + 257;\r
-            DROPBITS(5);\r
-            state->ndist = BITS(5) + 1;\r
-            DROPBITS(5);\r
-            state->ncode = BITS(4) + 4;\r
-            DROPBITS(4);\r
-#ifndef PKZIP_BUG_WORKAROUND\r
-            if (state->nlen > 286 || state->ndist > 30) {\r
-                strm->msg = (char *)"too many length or distance symbols";\r
-                state->mode = BAD;\r
-                break;\r
-            }\r
-#endif\r
-            Tracev((stderr, "inflate:       table sizes ok\n"));\r
-            state->have = 0;\r
-            state->mode = LENLENS;\r
-        case LENLENS:\r
-            while (state->have < state->ncode) {\r
-                NEEDBITS(3);\r
-                state->lens[order[state->have++]] = (unsigned short)BITS(3);\r
-                DROPBITS(3);\r
-            }\r
-            while (state->have < 19)\r
-                state->lens[order[state->have++]] = 0;\r
-            state->next = state->codes;\r
-            state->lencode = (code const FAR *)(state->next);\r
-            state->lenbits = 7;\r
-            ret = inflate_table(CODES, state->lens, 19, &(state->next),\r
-                                &(state->lenbits), state->work);\r
-            if (ret) {\r
-                strm->msg = (char *)"invalid code lengths set";\r
-                state->mode = BAD;\r
-                break;\r
-            }\r
-            Tracev((stderr, "inflate:       code lengths ok\n"));\r
-            state->have = 0;\r
-            state->mode = CODELENS;\r
-        case CODELENS:\r
-            while (state->have < state->nlen + state->ndist) {\r
-                for (;;) {\r
-                    this = state->lencode[BITS(state->lenbits)];\r
-                    if ((unsigned)(this.bits) <= bits) break;\r
-                    PULLBYTE();\r
-                }\r
-                if (this.val < 16) {\r
-                    NEEDBITS(this.bits);\r
-                    DROPBITS(this.bits);\r
-                    state->lens[state->have++] = this.val;\r
-                }\r
-                else {\r
-                    if (this.val == 16) {\r
-                        NEEDBITS(this.bits + 2);\r
-                        DROPBITS(this.bits);\r
-                        if (state->have == 0) {\r
-                            strm->msg = (char *)"invalid bit length repeat";\r
-                            state->mode = BAD;\r
-                            break;\r
-                        }\r
-                        len = state->lens[state->have - 1];\r
-                        copy = 3 + BITS(2);\r
-                        DROPBITS(2);\r
-                    }\r
-                    else if (this.val == 17) {\r
-                        NEEDBITS(this.bits + 3);\r
-                        DROPBITS(this.bits);\r
-                        len = 0;\r
-                        copy = 3 + BITS(3);\r
-                        DROPBITS(3);\r
-                    }\r
-                    else {\r
-                        NEEDBITS(this.bits + 7);\r
-                        DROPBITS(this.bits);\r
-                        len = 0;\r
-                        copy = 11 + BITS(7);\r
-                        DROPBITS(7);\r
-                    }\r
-                    if (state->have + copy > state->nlen + state->ndist) {\r
-                        strm->msg = (char *)"invalid bit length repeat";\r
-                        state->mode = BAD;\r
-                        break;\r
-                    }\r
-                    while (copy--)\r
-                        state->lens[state->have++] = (unsigned short)len;\r
-                }\r
-            }\r
-\r
-            /* handle error breaks in while */\r
-            if (state->mode == BAD) break;\r
-\r
-            /* build code tables */\r
-            state->next = state->codes;\r
-            state->lencode = (code const FAR *)(state->next);\r
-            state->lenbits = 9;\r
-            ret = inflate_table(LENS, state->lens, state->nlen, &(state->next),\r
-                                &(state->lenbits), state->work);\r
-            if (ret) {\r
-                strm->msg = (char *)"invalid literal/lengths set";\r
-                state->mode = BAD;\r
-                break;\r
-            }\r
-            state->distcode = (code const FAR *)(state->next);\r
-            state->distbits = 6;\r
-            ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist,\r
-                            &(state->next), &(state->distbits), state->work);\r
-            if (ret) {\r
-                strm->msg = (char *)"invalid distances set";\r
-                state->mode = BAD;\r
-                break;\r
-            }\r
-            Tracev((stderr, "inflate:       codes ok\n"));\r
-            state->mode = LEN;\r
-        case LEN:\r
-            if (have >= 6 && left >= 258) {\r
-                RESTORE();\r
-                inflate_fast(strm, out);\r
-                LOAD();\r
-                break;\r
-            }\r
-            for (;;) {\r
-                this = state->lencode[BITS(state->lenbits)];\r
-                if ((unsigned)(this.bits) <= bits) break;\r
-                PULLBYTE();\r
-            }\r
-            if (this.op && (this.op & 0xf0) == 0) {\r
-                last = this;\r
-                for (;;) {\r
-                    this = state->lencode[last.val +\r
-                            (BITS(last.bits + last.op) >> last.bits)];\r
-                    if ((unsigned)(last.bits + this.bits) <= bits) break;\r
-                    PULLBYTE();\r
-                }\r
-                DROPBITS(last.bits);\r
-            }\r
-            DROPBITS(this.bits);\r
-            state->length = (unsigned)this.val;\r
-            if ((int)(this.op) == 0) {\r
-                Tracevv((stderr, this.val >= 0x20 && this.val < 0x7f ?\r
-                        "inflate:         literal '%c'\n" :\r
-                        "inflate:         literal 0x%02x\n", this.val));\r
-                state->mode = LIT;\r
-                break;\r
-            }\r
-            if (this.op & 32) {\r
-                Tracevv((stderr, "inflate:         end of block\n"));\r
-                state->mode = TYPE;\r
-                break;\r
-            }\r
-            if (this.op & 64) {\r
-                strm->msg = (char *)"invalid literal/length code";\r
-                state->mode = BAD;\r
-                break;\r
-            }\r
-            state->extra = (unsigned)(this.op) & 15;\r
-            state->mode = LENEXT;\r
-        case LENEXT:\r
-            if (state->extra) {\r
-                NEEDBITS(state->extra);\r
-                state->length += BITS(state->extra);\r
-                DROPBITS(state->extra);\r
-            }\r
-            Tracevv((stderr, "inflate:         length %u\n", state->length));\r
-            state->mode = DIST;\r
-        case DIST:\r
-            for (;;) {\r
-                this = state->distcode[BITS(state->distbits)];\r
-                if ((unsigned)(this.bits) <= bits) break;\r
-                PULLBYTE();\r
-            }\r
-            if ((this.op & 0xf0) == 0) {\r
-                last = this;\r
-                for (;;) {\r
-                    this = state->distcode[last.val +\r
-                            (BITS(last.bits + last.op) >> last.bits)];\r
-                    if ((unsigned)(last.bits + this.bits) <= bits) break;\r
-                    PULLBYTE();\r
-                }\r
-                DROPBITS(last.bits);\r
-            }\r
-            DROPBITS(this.bits);\r
-            if (this.op & 64) {\r
-                strm->msg = (char *)"invalid distance code";\r
-                state->mode = BAD;\r
-                break;\r
-            }\r
-            state->offset = (unsigned)this.val;\r
-            state->extra = (unsigned)(this.op) & 15;\r
-            state->mode = DISTEXT;\r
-        case DISTEXT:\r
-            if (state->extra) {\r
-                NEEDBITS(state->extra);\r
-                state->offset += BITS(state->extra);\r
-                DROPBITS(state->extra);\r
-            }\r
-#ifdef INFLATE_STRICT\r
-            if (state->offset > state->dmax) {\r
-                strm->msg = (char *)"invalid distance too far back";\r
-                state->mode = BAD;\r
-                break;\r
-            }\r
-#endif\r
-            if (state->offset > state->whave + out - left) {\r
-                strm->msg = (char *)"invalid distance too far back";\r
-                state->mode = BAD;\r
-                break;\r
-            }\r
-            Tracevv((stderr, "inflate:         distance %u\n", state->offset));\r
-            state->mode = MATCH;\r
-        case MATCH:\r
-            if (left == 0) goto inf_leave;\r
-            copy = out - left;\r
-            if (state->offset > copy) {         /* copy from window */\r
-                copy = state->offset - copy;\r
-                if (copy > state->write) {\r
-                    copy -= state->write;\r
-                    from = state->window + (state->wsize - copy);\r
-                }\r
-                else\r
-                    from = state->window + (state->write - copy);\r
-                if (copy > state->length) copy = state->length;\r
-            }\r
-            else {                              /* copy from output */\r
-                from = put - state->offset;\r
-                copy = state->length;\r
-            }\r
-            if (copy > left) copy = left;\r
-            left -= copy;\r
-            state->length -= copy;\r
-            do {\r
-                *put++ = *from++;\r
-            } while (--copy);\r
-            if (state->length == 0) state->mode = LEN;\r
-            break;\r
-        case LIT:\r
-            if (left == 0) goto inf_leave;\r
-            *put++ = (unsigned char)(state->length);\r
-            left--;\r
-            state->mode = LEN;\r
-            break;\r
-        case CHECK:\r
-            if (state->wrap) {\r
-                NEEDBITS(32);\r
-                out -= left;\r
-                strm->total_out += out;\r
-                state->total += out;\r
-                if (out)\r
-                    strm->adler = state->check =\r
-                        UPDATE(state->check, put - out, out);\r
-                out = left;\r
-                if ((\r
-#ifdef GUNZIP\r
-                     state->flags ? hold :\r
-#endif\r
-                     REVERSE(hold)) != state->check) {\r
-                    strm->msg = (char *)"incorrect data check";\r
-                    state->mode = BAD;\r
-                    break;\r
-                }\r
-                INITBITS();\r
-                Tracev((stderr, "inflate:   check matches trailer\n"));\r
-            }\r
-#ifdef GUNZIP\r
-            state->mode = LENGTH;\r
-        case LENGTH:\r
-            if (state->wrap && state->flags) {\r
-                NEEDBITS(32);\r
-                if (hold != (state->total & 0xffffffffUL)) {\r
-                    strm->msg = (char *)"incorrect length check";\r
-                    state->mode = BAD;\r
-                    break;\r
-                }\r
-                INITBITS();\r
-                Tracev((stderr, "inflate:   length matches trailer\n"));\r
-            }\r
-#endif\r
-            state->mode = DONE;\r
-        case DONE:\r
-            ret = Z_STREAM_END;\r
-            goto inf_leave;\r
-        case BAD:\r
-            ret = Z_DATA_ERROR;\r
-            goto inf_leave;\r
-        case MEM:\r
-            return Z_MEM_ERROR;\r
-        case SYNC:\r
-        default:\r
-            return Z_STREAM_ERROR;\r
-        }\r
-\r
-    /*\r
-       Return from inflate(), updating the total counts and the check value.\r
-       If there was no progress during the inflate() call, return a buffer\r
-       error.  Call updatewindow() to create and/or update the window state.\r
-       Note: a memory error from inflate() is non-recoverable.\r
-     */\r
-  inf_leave:\r
-    RESTORE();\r
-    if (state->wsize || (state->mode < CHECK && out != strm->avail_out))\r
-        if (updatewindow(strm, out)) {\r
-            state->mode = MEM;\r
-            return Z_MEM_ERROR;\r
-        }\r
-    in -= strm->avail_in;\r
-    out -= strm->avail_out;\r
-    strm->total_in += in;\r
-    strm->total_out += out;\r
-    state->total += out;\r
-    if (state->wrap && out)\r
-        strm->adler = state->check =\r
-            UPDATE(state->check, strm->next_out - out, out);\r
-    strm->data_type = state->bits + (state->last ? 64 : 0) +\r
-                      (state->mode == TYPE ? 128 : 0);\r
-    if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK)\r
-        ret = Z_BUF_ERROR;\r
-    return ret;\r
-}\r
-\r
-int ZEXPORT inflateEnd(strm)\r
-z_streamp strm;\r
-{\r
-    struct inflate_state FAR *state;\r
-    if (strm == Z_NULL || strm->state == Z_NULL || strm->zfree == (free_func)0)\r
-        return Z_STREAM_ERROR;\r
-    state = (struct inflate_state FAR *)strm->state;\r
-    if (state->window != Z_NULL) ZFREE(strm, state->window);\r
-    ZFREE(strm, strm->state);\r
-    strm->state = Z_NULL;\r
-    Tracev((stderr, "inflate: end\n"));\r
-    return Z_OK;\r
-}\r
-\r
-int ZEXPORT inflateSetDictionary(strm, dictionary, dictLength)\r
-z_streamp strm;\r
-const Bytef *dictionary;\r
-uInt dictLength;\r
-{\r
-    struct inflate_state FAR *state;\r
-    unsigned long id;\r
-\r
-    /* check state */\r
-    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;\r
-    state = (struct inflate_state FAR *)strm->state;\r
-    if (state->wrap != 0 && state->mode != DICT)\r
-        return Z_STREAM_ERROR;\r
-\r
-    /* check for correct dictionary id */\r
-    if (state->mode == DICT) {\r
-        id = adler32(0L, Z_NULL, 0);\r
-        id = adler32(id, dictionary, dictLength);\r
-        if (id != state->check)\r
-            return Z_DATA_ERROR;\r
-    }\r
-\r
-    /* copy dictionary to window */\r
-    if (updatewindow(strm, strm->avail_out)) {\r
-        state->mode = MEM;\r
-        return Z_MEM_ERROR;\r
-    }\r
-    if (dictLength > state->wsize) {\r
-        zmemcpy(state->window, dictionary + dictLength - state->wsize,\r
-                state->wsize);\r
-        state->whave = state->wsize;\r
-    }\r
-    else {\r
-        zmemcpy(state->window + state->wsize - dictLength, dictionary,\r
-                dictLength);\r
-        state->whave = dictLength;\r
-    }\r
-    state->havedict = 1;\r
-    Tracev((stderr, "inflate:   dictionary set\n"));\r
-    return Z_OK;\r
-}\r
-\r
-int ZEXPORT inflateGetHeader(strm, head)\r
-z_streamp strm;\r
-gz_headerp head;\r
-{\r
-    struct inflate_state FAR *state;\r
-\r
-    /* check state */\r
-    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;\r
-    state = (struct inflate_state FAR *)strm->state;\r
-    if ((state->wrap & 2) == 0) return Z_STREAM_ERROR;\r
-\r
-    /* save header structure */\r
-    state->head = head;\r
-    head->done = 0;\r
-    return Z_OK;\r
-}\r
-\r
-/*\r
-   Search buf[0..len-1] for the pattern: 0, 0, 0xff, 0xff.  Return when found\r
-   or when out of input.  When called, *have is the number of pattern bytes\r
-   found in order so far, in 0..3.  On return *have is updated to the new\r
-   state.  If on return *have equals four, then the pattern was found and the\r
-   return value is how many bytes were read including the last byte of the\r
-   pattern.  If *have is less than four, then the pattern has not been found\r
-   yet and the return value is len.  In the latter case, syncsearch() can be\r
-   called again with more data and the *have state.  *have is initialized to\r
-   zero for the first call.\r
- */\r
-local unsigned syncsearch(have, buf, len)\r
-unsigned FAR *have;\r
-unsigned char FAR *buf;\r
-unsigned len;\r
-{\r
-    unsigned got;\r
-    unsigned next;\r
-\r
-    got = *have;\r
-    next = 0;\r
-    while (next < len && got < 4) {\r
-        if ((int)(buf[next]) == (got < 2 ? 0 : 0xff))\r
-            got++;\r
-        else if (buf[next])\r
-            got = 0;\r
-        else\r
-            got = 4 - got;\r
-        next++;\r
-    }\r
-    *have = got;\r
-    return next;\r
-}\r
-\r
-int ZEXPORT inflateSync(strm)\r
-z_streamp strm;\r
-{\r
-    unsigned len;               /* number of bytes to look at or looked at */\r
-    unsigned long in, out;      /* temporary to save total_in and total_out */\r
-    unsigned char buf[4];       /* to restore bit buffer to byte string */\r
-    struct inflate_state FAR *state;\r
-\r
-    /* check parameters */\r
-    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;\r
-    state = (struct inflate_state FAR *)strm->state;\r
-    if (strm->avail_in == 0 && state->bits < 8) return Z_BUF_ERROR;\r
-\r
-    /* if first time, start search in bit buffer */\r
-    if (state->mode != SYNC) {\r
-        state->mode = SYNC;\r
-        state->hold <<= state->bits & 7;\r
-        state->bits -= state->bits & 7;\r
-        len = 0;\r
-        while (state->bits >= 8) {\r
-            buf[len++] = (unsigned char)(state->hold);\r
-            state->hold >>= 8;\r
-            state->bits -= 8;\r
-        }\r
-        state->have = 0;\r
-        syncsearch(&(state->have), buf, len);\r
-    }\r
-\r
-    /* search available input */\r
-    len = syncsearch(&(state->have), strm->next_in, strm->avail_in);\r
-    strm->avail_in -= len;\r
-    strm->next_in += len;\r
-    strm->total_in += len;\r
-\r
-    /* return no joy or set up to restart inflate() on a new block */\r
-    if (state->have != 4) return Z_DATA_ERROR;\r
-    in = strm->total_in;  out = strm->total_out;\r
-    inflateReset(strm);\r
-    strm->total_in = in;  strm->total_out = out;\r
-    state->mode = TYPE;\r
-    return Z_OK;\r
-}\r
-\r
-/*\r
-   Returns true if inflate is currently at the end of a block generated by\r
-   Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP\r
-   implementation to provide an additional safety check. PPP uses\r
-   Z_SYNC_FLUSH but removes the length bytes of the resulting empty stored\r
-   block. When decompressing, PPP checks that at the end of input packet,\r
-   inflate is waiting for these length bytes.\r
- */\r
-int ZEXPORT inflateSyncPoint(strm)\r
-z_streamp strm;\r
-{\r
-    struct inflate_state FAR *state;\r
-\r
-    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;\r
-    state = (struct inflate_state FAR *)strm->state;\r
-    return state->mode == STORED && state->bits == 0;\r
-}\r
-\r
-int ZEXPORT inflateCopy(dest, source)\r
-z_streamp dest;\r
-z_streamp source;\r
-{\r
-    struct inflate_state FAR *state;\r
-    struct inflate_state FAR *copy;\r
-    unsigned char FAR *window;\r
-    unsigned wsize;\r
-\r
-    /* check input */\r
-    if (dest == Z_NULL || source == Z_NULL || source->state == Z_NULL ||\r
-        source->zalloc == (alloc_func)0 || source->zfree == (free_func)0)\r
-        return Z_STREAM_ERROR;\r
-    state = (struct inflate_state FAR *)source->state;\r
-\r
-    /* allocate space */\r
-    copy = (struct inflate_state FAR *)\r
-           ZALLOC(source, 1, sizeof(struct inflate_state));\r
-    if (copy == Z_NULL) return Z_MEM_ERROR;\r
-    window = Z_NULL;\r
-    if (state->window != Z_NULL) {\r
-        window = (unsigned char FAR *)\r
-                 ZALLOC(source, 1U << state->wbits, sizeof(unsigned char));\r
-        if (window == Z_NULL) {\r
-            ZFREE(source, copy);\r
-            return Z_MEM_ERROR;\r
-        }\r
-    }\r
-\r
-    /* copy state */\r
-    zmemcpy(dest, source, sizeof(z_stream));\r
-    zmemcpy(copy, state, sizeof(struct inflate_state));\r
-    if (state->lencode >= state->codes &&\r
-        state->lencode <= state->codes + ENOUGH - 1) {\r
-        copy->lencode = copy->codes + (state->lencode - state->codes);\r
-        copy->distcode = copy->codes + (state->distcode - state->codes);\r
-    }\r
-    copy->next = copy->codes + (state->next - state->codes);\r
-    if (window != Z_NULL) {\r
-        wsize = 1U << state->wbits;\r
-        zmemcpy(window, state->window, wsize);\r
-    }\r
-    copy->window = window;\r
-    dest->state = (struct internal_state FAR *)copy;\r
-    return Z_OK;\r
-}\r
+/* inflate.c -- zlib decompression
+ * Copyright (C) 1995-2005 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/*
+ * Change history:
+ *
+ * 1.2.beta0    24 Nov 2002
+ * - First version -- complete rewrite of inflate to simplify code, avoid
+ *   creation of window when not needed, minimize use of window when it is
+ *   needed, make inffast.c even faster, implement gzip decoding, and to
+ *   improve code readability and style over the previous zlib inflate code
+ *
+ * 1.2.beta1    25 Nov 2002
+ * - Use pointers for available input and output checking in inffast.c
+ * - Remove input and output counters in inffast.c
+ * - Change inffast.c entry and loop from avail_in >= 7 to >= 6
+ * - Remove unnecessary second byte pull from length extra in inffast.c
+ * - Unroll direct copy to three copies per loop in inffast.c
+ *
+ * 1.2.beta2    4 Dec 2002
+ * - Change external routine names to reduce potential conflicts
+ * - Correct filename to inffixed.h for fixed tables in inflate.c
+ * - Make hbuf[] unsigned char to match parameter type in inflate.c
+ * - Change strm->next_out[-state->offset] to *(strm->next_out - state->offset)
+ *   to avoid negation problem on Alphas (64 bit) in inflate.c
+ *
+ * 1.2.beta3    22 Dec 2002
+ * - Add comments on state->bits assertion in inffast.c
+ * - Add comments on op field in inftrees.h
+ * - Fix bug in reuse of allocated window after inflateReset()
+ * - Remove bit fields--back to byte structure for speed
+ * - Remove distance extra == 0 check in inflate_fast()--only helps for lengths
+ * - Change post-increments to pre-increments in inflate_fast(), PPC biased?
+ * - Add compile time option, POSTINC, to use post-increments instead (Intel?)
+ * - Make MATCH copy in inflate() much faster for when inflate_fast() not used
+ * - Use local copies of stream next and avail values, as well as local bit
+ *   buffer and bit count in inflate()--for speed when inflate_fast() not used
+ *
+ * 1.2.beta4    1 Jan 2003
+ * - Split ptr - 257 statements in inflate_table() to avoid compiler warnings
+ * - Move a comment on output buffer sizes from inffast.c to inflate.c
+ * - Add comments in inffast.c to introduce the inflate_fast() routine
+ * - Rearrange window copies in inflate_fast() for speed and simplification
+ * - Unroll last copy for window match in inflate_fast()
+ * - Use local copies of window variables in inflate_fast() for speed
+ * - Pull out common write == 0 case for speed in inflate_fast()
+ * - Make op and len in inflate_fast() unsigned for consistency
+ * - Add FAR to lcode and dcode declarations in inflate_fast()
+ * - Simplified bad distance check in inflate_fast()
+ * - Added inflateBackInit(), inflateBack(), and inflateBackEnd() in new
+ *   source file infback.c to provide a call-back interface to inflate for
+ *   programs like gzip and unzip -- uses window as output buffer to avoid
+ *   window copying
+ *
+ * 1.2.beta5    1 Jan 2003
+ * - Improved inflateBack() interface to allow the caller to provide initial
+ *   input in strm.
+ * - Fixed stored blocks bug in inflateBack()
+ *
+ * 1.2.beta6    4 Jan 2003
+ * - Added comments in inffast.c on effectiveness of POSTINC
+ * - Typecasting all around to reduce compiler warnings
+ * - Changed loops from while (1) or do {} while (1) to for (;;), again to
+ *   make compilers happy
+ * - Changed type of window in inflateBackInit() to unsigned char *
+ *
+ * 1.2.beta7    27 Jan 2003
+ * - Changed many types to unsigned or unsigned short to avoid warnings
+ * - Added inflateCopy() function
+ *
+ * 1.2.0        9 Mar 2003
+ * - Changed inflateBack() interface to provide separate opaque descriptors
+ *   for the in() and out() functions
+ * - Changed inflateBack() argument and in_func typedef to swap the length
+ *   and buffer address return values for the input function
+ * - Check next_in and next_out for Z_NULL on entry to inflate()
+ *
+ * The history for versions after 1.2.0 are in ChangeLog in zlib distribution.
+ */
+
+#include "zutil.h"
+#include "inftrees.h"
+#include "inflate.h"
+#include "inffast.h"
+
+#ifdef MAKEFIXED
+#  ifndef BUILDFIXED
+#    define BUILDFIXED
+#  endif
+#endif
+
+/* function prototypes */
+local void fixedtables OF((struct inflate_state FAR *state));
+local int updatewindow OF((z_streamp strm, unsigned out));
+#ifdef BUILDFIXED
+   void makefixed OF((void));
+#endif
+local unsigned syncsearch OF((unsigned FAR *have, unsigned char FAR *buf,
+                              unsigned len));
+
+int ZEXPORT inflateReset(strm)
+z_streamp strm;
+{
+    struct inflate_state FAR *state;
+
+    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+    strm->total_in = strm->total_out = state->total = 0;
+    strm->msg = Z_NULL;
+    strm->adler = 1;        /* to support ill-conceived Java test suite */
+    state->mode = HEAD;
+    state->last = 0;
+    state->havedict = 0;
+    state->dmax = 32768U;
+    state->head = Z_NULL;
+    state->wsize = 0;
+    state->whave = 0;
+    state->write = 0;
+    state->hold = 0;
+    state->bits = 0;
+    state->lencode = state->distcode = state->next = state->codes;
+    Tracev((stderr, "inflate: reset\n"));
+    return Z_OK;
+}
+
+int ZEXPORT inflatePrime(strm, bits, value)
+z_streamp strm;
+int bits;
+int value;
+{
+    struct inflate_state FAR *state;
+
+    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+    if (bits > 16 || state->bits + bits > 32) return Z_STREAM_ERROR;
+    value &= (1L << bits) - 1;
+    state->hold += value << state->bits;
+    state->bits += bits;
+    return Z_OK;
+}
+
+int ZEXPORT inflateInit2_(strm, windowBits, version, stream_size)
+z_streamp strm;
+int windowBits;
+const char *version;
+int stream_size;
+{
+    struct inflate_state FAR *state;
+
+    if (version == Z_NULL || version[0] != ZLIB_VERSION[0] ||
+        stream_size != (int)(sizeof(z_stream)))
+        return Z_VERSION_ERROR;
+    if (strm == Z_NULL) return Z_STREAM_ERROR;
+    strm->msg = Z_NULL;                 /* in case we return an error */
+    if (strm->zalloc == (alloc_func)0) {
+        strm->zalloc = zcalloc;
+        strm->opaque = (voidpf)0;
+    }
+    if (strm->zfree == (free_func)0) strm->zfree = zcfree;
+    state = (struct inflate_state FAR *)
+            ZALLOC(strm, 1, sizeof(struct inflate_state));
+    if (state == Z_NULL) return Z_MEM_ERROR;
+    Tracev((stderr, "inflate: allocated\n"));
+    strm->state = (struct internal_state FAR *)state;
+    if (windowBits < 0) {
+        state->wrap = 0;
+        windowBits = -windowBits;
+    }
+    else {
+        state->wrap = (windowBits >> 4) + 1;
+#ifdef GUNZIP
+        if (windowBits < 48) windowBits &= 15;
+#endif
+    }
+    if (windowBits < 8 || windowBits > 15) {
+        ZFREE(strm, state);
+        strm->state = Z_NULL;
+        return Z_STREAM_ERROR;
+    }
+    state->wbits = (unsigned)windowBits;
+    state->window = Z_NULL;
+    return inflateReset(strm);
+}
+
+int ZEXPORT inflateInit_(strm, version, stream_size)
+z_streamp strm;
+const char *version;
+int stream_size;
+{
+    return inflateInit2_(strm, DEF_WBITS, version, stream_size);
+}
+
+/*
+   Return state with length and distance decoding tables and index sizes set to
+   fixed code decoding.  Normally this returns fixed tables from inffixed.h.
+   If BUILDFIXED is defined, then instead this routine builds the tables the
+   first time it's called, and returns those tables the first time and
+   thereafter.  This reduces the size of the code by about 2K bytes, in
+   exchange for a little execution time.  However, BUILDFIXED should not be
+   used for threaded applications, since the rewriting of the tables and virgin
+   may not be thread-safe.
+ */
+local void fixedtables(state)
+struct inflate_state FAR *state;
+{
+#ifdef BUILDFIXED
+    static int virgin = 1;
+    static code *lenfix, *distfix;
+    static code fixed[544];
+
+    /* build fixed huffman tables if first call (may not be thread safe) */
+    if (virgin) {
+        unsigned sym, bits;
+        static code *next;
+
+        /* literal/length table */
+        sym = 0;
+        while (sym < 144) state->lens[sym++] = 8;
+        while (sym < 256) state->lens[sym++] = 9;
+        while (sym < 280) state->lens[sym++] = 7;
+        while (sym < 288) state->lens[sym++] = 8;
+        next = fixed;
+        lenfix = next;
+        bits = 9;
+        inflate_table(LENS, state->lens, 288, &(next), &(bits), state->work);
+
+        /* distance table */
+        sym = 0;
+        while (sym < 32) state->lens[sym++] = 5;
+        distfix = next;
+        bits = 5;
+        inflate_table(DISTS, state->lens, 32, &(next), &(bits), state->work);
+
+        /* do this just once */
+        virgin = 0;
+    }
+#else /* !BUILDFIXED */
+#   include "inffixed.h"
+#endif /* BUILDFIXED */
+    state->lencode = lenfix;
+    state->lenbits = 9;
+    state->distcode = distfix;
+    state->distbits = 5;
+}
+
+#ifdef MAKEFIXED
+#include <stdio.h>
+
+/*
+   Write out the inffixed.h that is #include'd above.  Defining MAKEFIXED also
+   defines BUILDFIXED, so the tables are built on the fly.  makefixed() writes
+   those tables to stdout, which would be piped to inffixed.h.  A small program
+   can simply call makefixed to do this:
+
+    void makefixed(void);
+
+    int main(void)
+    {
+        makefixed();
+        return 0;
+    }
+
+   Then that can be linked with zlib built with MAKEFIXED defined and run:
+
+    a.out > inffixed.h
+ */
+void makefixed()
+{
+    unsigned low, size;
+    struct inflate_state state;
+
+    fixedtables(&state);
+    puts("    /* inffixed.h -- table for decoding fixed codes");
+    puts("     * Generated automatically by makefixed().");
+    puts("     */");
+    puts("");
+    puts("    /* WARNING: this file should *not* be used by applications.");
+    puts("       It is part of the implementation of this library and is");
+    puts("       subject to change. Applications should only use zlib.h.");
+    puts("     */");
+    puts("");
+    size = 1U << 9;
+    printf("    static const code lenfix[%u] = {", size);
+    low = 0;
+    for (;;) {
+        if ((low % 7) == 0) printf("\n        ");
+        printf("{%u,%u,%d}", state.lencode[low].op, state.lencode[low].bits,
+               state.lencode[low].val);
+        if (++low == size) break;
+        putchar(',');
+    }
+    puts("\n    };");
+    size = 1U << 5;
+    printf("\n    static const code distfix[%u] = {", size);
+    low = 0;
+    for (;;) {
+        if ((low % 6) == 0) printf("\n        ");
+        printf("{%u,%u,%d}", state.distcode[low].op, state.distcode[low].bits,
+               state.distcode[low].val);
+        if (++low == size) break;
+        putchar(',');
+    }
+    puts("\n    };");
+}
+#endif /* MAKEFIXED */
+
+/*
+   Update the window with the last wsize (normally 32K) bytes written before
+   returning.  If window does not exist yet, create it.  This is only called
+   when a window is already in use, or when output has been written during this
+   inflate call, but the end of the deflate stream has not been reached yet.
+   It is also called to create a window for dictionary data when a dictionary
+   is loaded.
+
+   Providing output buffers larger than 32K to inflate() should provide a speed
+   advantage, since only the last 32K of output is copied to the sliding window
+   upon return from inflate(), and since all distances after the first 32K of
+   output will fall in the output data, making match copies simpler and faster.
+   The advantage may be dependent on the size of the processor's data caches.
+ */
+local int updatewindow(strm, out)
+z_streamp strm;
+unsigned out;
+{
+    struct inflate_state FAR *state;
+    unsigned copy, dist;
+
+    state = (struct inflate_state FAR *)strm->state;
+
+    /* if it hasn't been done already, allocate space for the window */
+    if (state->window == Z_NULL) {
+        state->window = (unsigned char FAR *)
+                        ZALLOC(strm, 1U << state->wbits,
+                               sizeof(unsigned char));
+        if (state->window == Z_NULL) return 1;
+    }
+
+    /* if window not in use yet, initialize */
+    if (state->wsize == 0) {
+        state->wsize = 1U << state->wbits;
+        state->write = 0;
+        state->whave = 0;
+    }
+
+    /* copy state->wsize or less output bytes into the circular window */
+    copy = out - strm->avail_out;
+    if (copy >= state->wsize) {
+        zmemcpy(state->window, strm->next_out - state->wsize, state->wsize);
+        state->write = 0;
+        state->whave = state->wsize;
+    }
+    else {
+        dist = state->wsize - state->write;
+        if (dist > copy) dist = copy;
+        zmemcpy(state->window + state->write, strm->next_out - copy, dist);
+        copy -= dist;
+        if (copy) {
+            zmemcpy(state->window, strm->next_out - copy, copy);
+            state->write = copy;
+            state->whave = state->wsize;
+        }
+        else {
+            state->write += dist;
+            if (state->write == state->wsize) state->write = 0;
+            if (state->whave < state->wsize) state->whave += dist;
+        }
+    }
+    return 0;
+}
+
+/* Macros for inflate(): */
+
+/* check function to use adler32() for zlib or crc32() for gzip */
+#ifdef GUNZIP
+#  define UPDATE(check, buf, len) \
+    (state->flags ? crc32(check, buf, len) : adler32(check, buf, len))
+#else
+#  define UPDATE(check, buf, len) adler32(check, buf, len)
+#endif
+
+/* check macros for header crc */
+#ifdef GUNZIP
+#  define CRC2(check, word) \
+    do { \
+        hbuf[0] = (unsigned char)(word); \
+        hbuf[1] = (unsigned char)((word) >> 8); \
+        check = crc32(check, hbuf, 2); \
+    } while (0)
+
+#  define CRC4(check, word) \
+    do { \
+        hbuf[0] = (unsigned char)(word); \
+        hbuf[1] = (unsigned char)((word) >> 8); \
+        hbuf[2] = (unsigned char)((word) >> 16); \
+        hbuf[3] = (unsigned char)((word) >> 24); \
+        check = crc32(check, hbuf, 4); \
+    } while (0)
+#endif
+
+/* Load registers with state in inflate() for speed */
+#define LOAD() \
+    do { \
+        put = strm->next_out; \
+        left = strm->avail_out; \
+        next = strm->next_in; \
+        have = strm->avail_in; \
+        hold = state->hold; \
+        bits = state->bits; \
+    } while (0)
+
+/* Restore state from registers in inflate() */
+#define RESTORE() \
+    do { \
+        strm->next_out = put; \
+        strm->avail_out = left; \
+        strm->next_in = next; \
+        strm->avail_in = have; \
+        state->hold = hold; \
+        state->bits = bits; \
+    } while (0)
+
+/* Clear the input bit accumulator */
+#define INITBITS() \
+    do { \
+        hold = 0; \
+        bits = 0; \
+    } while (0)
+
+/* Get a byte of input into the bit accumulator, or return from inflate()
+   if there is no input available. */
+#define PULLBYTE() \
+    do { \
+        if (have == 0) goto inf_leave; \
+        have--; \
+        hold += (unsigned long)(*next++) << bits; \
+        bits += 8; \
+    } while (0)
+
+/* Assure that there are at least n bits in the bit accumulator.  If there is
+   not enough available input to do that, then return from inflate(). */
+#define NEEDBITS(n) \
+    do { \
+        while (bits < (unsigned)(n)) \
+            PULLBYTE(); \
+    } while (0)
+
+/* Return the low n bits of the bit accumulator (n < 16) */
+#define BITS(n) \
+    ((unsigned)hold & ((1U << (n)) - 1))
+
+/* Remove n bits from the bit accumulator */
+#define DROPBITS(n) \
+    do { \
+        hold >>= (n); \
+        bits -= (unsigned)(n); \
+    } while (0)
+
+/* Remove zero to seven bits as needed to go to a byte boundary */
+#define BYTEBITS() \
+    do { \
+        hold >>= bits & 7; \
+        bits -= bits & 7; \
+    } while (0)
+
+/* Reverse the bytes in a 32-bit value */
+#define REVERSE(q) \
+    ((((q) >> 24) & 0xff) + (((q) >> 8) & 0xff00) + \
+     (((q) & 0xff00) << 8) + (((q) & 0xff) << 24))
+
+/*
+   inflate() uses a state machine to process as much input data and generate as
+   much output data as possible before returning.  The state machine is
+   structured roughly as follows:
+
+    for (;;) switch (state) {
+    ...
+    case STATEn:
+        if (not enough input data or output space to make progress)
+            return;
+        ... make progress ...
+        state = STATEm;
+        break;
+    ...
+    }
+
+   so when inflate() is called again, the same case is attempted again, and
+   if the appropriate resources are provided, the machine proceeds to the
+   next state.  The NEEDBITS() macro is usually the way the state evaluates
+   whether it can proceed or should return.  NEEDBITS() does the return if
+   the requested bits are not available.  The typical use of the BITS macros
+   is:
+
+        NEEDBITS(n);
+        ... do something with BITS(n) ...
+        DROPBITS(n);
+
+   where NEEDBITS(n) either returns from inflate() if there isn't enough
+   input left to load n bits into the accumulator, or it continues.  BITS(n)
+   gives the low n bits in the accumulator.  When done, DROPBITS(n) drops
+   the low n bits off the accumulator.  INITBITS() clears the accumulator
+   and sets the number of available bits to zero.  BYTEBITS() discards just
+   enough bits to put the accumulator on a byte boundary.  After BYTEBITS()
+   and a NEEDBITS(8), then BITS(8) would return the next byte in the stream.
+
+   NEEDBITS(n) uses PULLBYTE() to get an available byte of input, or to return
+   if there is no input available.  The decoding of variable length codes uses
+   PULLBYTE() directly in order to pull just enough bytes to decode the next
+   code, and no more.
+
+   Some states loop until they get enough input, making sure that enough
+   state information is maintained to continue the loop where it left off
+   if NEEDBITS() returns in the loop.  For example, want, need, and keep
+   would all have to actually be part of the saved state in case NEEDBITS()
+   returns:
+
+    case STATEw:
+        while (want < need) {
+            NEEDBITS(n);
+            keep[want++] = BITS(n);
+            DROPBITS(n);
+        }
+        state = STATEx;
+    case STATEx:
+
+   As shown above, if the next state is also the next case, then the break
+   is omitted.
+
+   A state may also return if there is not enough output space available to
+   complete that state.  Those states are copying stored data, writing a
+   literal byte, and copying a matching string.
+
+   When returning, a "goto inf_leave" is used to update the total counters,
+   update the check value, and determine whether any progress has been made
+   during that inflate() call in order to return the proper return code.
+   Progress is defined as a change in either strm->avail_in or strm->avail_out.
+   When there is a window, goto inf_leave will update the window with the last
+   output written.  If a goto inf_leave occurs in the middle of decompression
+   and there is no window currently, goto inf_leave will create one and copy
+   output to the window for the next call of inflate().
+
+   In this implementation, the flush parameter of inflate() only affects the
+   return code (per zlib.h).  inflate() always writes as much as possible to
+   strm->next_out, given the space available and the provided input--the effect
+   documented in zlib.h of Z_SYNC_FLUSH.  Furthermore, inflate() always defers
+   the allocation of and copying into a sliding window until necessary, which
+   provides the effect documented in zlib.h for Z_FINISH when the entire input
+   stream available.  So the only thing the flush parameter actually does is:
+   when flush is set to Z_FINISH, inflate() cannot return Z_OK.  Instead it
+   will return Z_BUF_ERROR if it has not reached the end of the stream.
+ */
+
+int ZEXPORT inflate(strm, flush)
+z_streamp strm;
+int flush;
+{
+    struct inflate_state FAR *state;
+    unsigned char FAR *next;    /* next input */
+    unsigned char FAR *put;     /* next output */
+    unsigned have, left;        /* available input and output */
+    unsigned long hold;         /* bit buffer */
+    unsigned bits;              /* bits in bit buffer */
+    unsigned in, out;           /* save starting available input and output */
+    unsigned copy;              /* number of stored or match bytes to copy */
+    unsigned char FAR *from;    /* where to copy match bytes from */
+    code this;                  /* current decoding table entry */
+    code last;                  /* parent table entry */
+    unsigned len;               /* length to copy for repeats, bits to drop */
+    int ret;                    /* return code */
+#ifdef GUNZIP
+    unsigned char hbuf[4];      /* buffer for gzip header crc calculation */
+#endif
+    static const unsigned short order[19] = /* permutation of code lengths */
+        {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
+
+    if (strm == Z_NULL || strm->state == Z_NULL || strm->next_out == Z_NULL ||
+        (strm->next_in == Z_NULL && strm->avail_in != 0))
+        return Z_STREAM_ERROR;
+
+    state = (struct inflate_state FAR *)strm->state;
+    if (state->mode == TYPE) state->mode = TYPEDO;      /* skip check */
+    LOAD();
+    in = have;
+    out = left;
+    ret = Z_OK;
+    for (;;)
+        switch (state->mode) {
+        case HEAD:
+            if (state->wrap == 0) {
+                state->mode = TYPEDO;
+                break;
+            }
+            NEEDBITS(16);
+#ifdef GUNZIP
+            if ((state->wrap & 2) && hold == 0x8b1f) {  /* gzip header */
+                state->check = crc32(0L, Z_NULL, 0);
+                CRC2(state->check, hold);
+                INITBITS();
+                state->mode = FLAGS;
+                break;
+            }
+            state->flags = 0;           /* expect zlib header */
+            if (state->head != Z_NULL)
+                state->head->done = -1;
+            if (!(state->wrap & 1) ||   /* check if zlib header allowed */
+#else
+            if (
+#endif
+                ((BITS(8) << 8) + (hold >> 8)) % 31) {
+                strm->msg = (char *)"incorrect header check";
+                state->mode = BAD;
+                break;
+            }
+            if (BITS(4) != Z_DEFLATED) {
+                strm->msg = (char *)"unknown compression method";
+                state->mode = BAD;
+                break;
+            }
+            DROPBITS(4);
+            len = BITS(4) + 8;
+            if (len > state->wbits) {
+                strm->msg = (char *)"invalid window size";
+                state->mode = BAD;
+                break;
+            }
+            state->dmax = 1U << len;
+            Tracev((stderr, "inflate:   zlib header ok\n"));
+            strm->adler = state->check = adler32(0L, Z_NULL, 0);
+            state->mode = hold & 0x200 ? DICTID : TYPE;
+            INITBITS();
+            break;
+#ifdef GUNZIP
+        case FLAGS:
+            NEEDBITS(16);
+            state->flags = (int)(hold);
+            if ((state->flags & 0xff) != Z_DEFLATED) {
+                strm->msg = (char *)"unknown compression method";
+                state->mode = BAD;
+                break;
+            }
+            if (state->flags & 0xe000) {
+                strm->msg = (char *)"unknown header flags set";
+                state->mode = BAD;
+                break;
+            }
+            if (state->head != Z_NULL)
+                state->head->text = (int)((hold >> 8) & 1);
+            if (state->flags & 0x0200) CRC2(state->check, hold);
+            INITBITS();
+            state->mode = TIME;
+        case TIME:
+            NEEDBITS(32);
+            if (state->head != Z_NULL)
+                state->head->time = hold;
+            if (state->flags & 0x0200) CRC4(state->check, hold);
+            INITBITS();
+            state->mode = OS;
+        case OS:
+            NEEDBITS(16);
+            if (state->head != Z_NULL) {
+                state->head->xflags = (int)(hold & 0xff);
+                state->head->os = (int)(hold >> 8);
+            }
+            if (state->flags & 0x0200) CRC2(state->check, hold);
+            INITBITS();
+            state->mode = EXLEN;
+        case EXLEN:
+            if (state->flags & 0x0400) {
+                NEEDBITS(16);
+                state->length = (unsigned)(hold);
+                if (state->head != Z_NULL)
+                    state->head->extra_len = (unsigned)hold;
+                if (state->flags & 0x0200) CRC2(state->check, hold);
+                INITBITS();
+            }
+            else if (state->head != Z_NULL)
+                state->head->extra = Z_NULL;
+            state->mode = EXTRA;
+        case EXTRA:
+            if (state->flags & 0x0400) {
+                copy = state->length;
+                if (copy > have) copy = have;
+                if (copy) {
+                    if (state->head != Z_NULL &&
+                        state->head->extra != Z_NULL) {
+                        len = state->head->extra_len - state->length;
+                        zmemcpy(state->head->extra + len, next,
+                                len + copy > state->head->extra_max ?
+                                state->head->extra_max - len : copy);
+                    }
+                    if (state->flags & 0x0200)
+                        state->check = crc32(state->check, next, copy);
+                    have -= copy;
+                    next += copy;
+                    state->length -= copy;
+                }
+                if (state->length) goto inf_leave;
+            }
+            state->length = 0;
+            state->mode = NAME;
+        case NAME:
+            if (state->flags & 0x0800) {
+                if (have == 0) goto inf_leave;
+                copy = 0;
+                do {
+                    len = (unsigned)(next[copy++]);
+                    if (state->head != Z_NULL &&
+                            state->head->name != Z_NULL &&
+                            state->length < state->head->name_max)
+                        state->head->name[state->length++] = len;
+                } while (len && copy < have);
+                if (state->flags & 0x0200)
+                    state->check = crc32(state->check, next, copy);
+                have -= copy;
+                next += copy;
+                if (len) goto inf_leave;
+            }
+            else if (state->head != Z_NULL)
+                state->head->name = Z_NULL;
+            state->length = 0;
+            state->mode = COMMENT;
+        case COMMENT:
+            if (state->flags & 0x1000) {
+                if (have == 0) goto inf_leave;
+                copy = 0;
+                do {
+                    len = (unsigned)(next[copy++]);
+                    if (state->head != Z_NULL &&
+                            state->head->comment != Z_NULL &&
+                            state->length < state->head->comm_max)
+                        state->head->comment[state->length++] = len;
+                } while (len && copy < have);
+                if (state->flags & 0x0200)
+                    state->check = crc32(state->check, next, copy);
+                have -= copy;
+                next += copy;
+                if (len) goto inf_leave;
+            }
+            else if (state->head != Z_NULL)
+                state->head->comment = Z_NULL;
+            state->mode = HCRC;
+        case HCRC:
+            if (state->flags & 0x0200) {
+                NEEDBITS(16);
+                if (hold != (state->check & 0xffff)) {
+                    strm->msg = (char *)"header crc mismatch";
+                    state->mode = BAD;
+                    break;
+                }
+                INITBITS();
+            }
+            if (state->head != Z_NULL) {
+                state->head->hcrc = (int)((state->flags >> 9) & 1);
+                state->head->done = 1;
+            }
+            strm->adler = state->check = crc32(0L, Z_NULL, 0);
+            state->mode = TYPE;
+            break;
+#endif
+        case DICTID:
+            NEEDBITS(32);
+            strm->adler = state->check = REVERSE(hold);
+            INITBITS();
+            state->mode = DICT;
+        case DICT:
+            if (state->havedict == 0) {
+                RESTORE();
+                return Z_NEED_DICT;
+            }
+            strm->adler = state->check = adler32(0L, Z_NULL, 0);
+            state->mode = TYPE;
+        case TYPE:
+            if (flush == Z_BLOCK) goto inf_leave;
+        case TYPEDO:
+            if (state->last) {
+                BYTEBITS();
+                state->mode = CHECK;
+                break;
+            }
+            NEEDBITS(3);
+            state->last = BITS(1);
+            DROPBITS(1);
+            switch (BITS(2)) {
+            case 0:                             /* stored block */
+                Tracev((stderr, "inflate:     stored block%s\n",
+                        state->last ? " (last)" : ""));
+                state->mode = STORED;
+                break;
+            case 1:                             /* fixed block */
+                fixedtables(state);
+                Tracev((stderr, "inflate:     fixed codes block%s\n",
+                        state->last ? " (last)" : ""));
+                state->mode = LEN;              /* decode codes */
+                break;
+            case 2:                             /* dynamic block */
+                Tracev((stderr, "inflate:     dynamic codes block%s\n",
+                        state->last ? " (last)" : ""));
+                state->mode = TABLE;
+                break;
+            case 3:
+                strm->msg = (char *)"invalid block type";
+                state->mode = BAD;
+            }
+            DROPBITS(2);
+            break;
+        case STORED:
+            BYTEBITS();                         /* go to byte boundary */
+            NEEDBITS(32);
+            if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) {
+                strm->msg = (char *)"invalid stored block lengths";
+                state->mode = BAD;
+                break;
+            }
+            state->length = (unsigned)hold & 0xffff;
+            Tracev((stderr, "inflate:       stored length %u\n",
+                    state->length));
+            INITBITS();
+            state->mode = COPY;
+        case COPY:
+            copy = state->length;
+            if (copy) {
+                if (copy > have) copy = have;
+                if (copy > left) copy = left;
+                if (copy == 0) goto inf_leave;
+                zmemcpy(put, next, copy);
+                have -= copy;
+                next += copy;
+                left -= copy;
+                put += copy;
+                state->length -= copy;
+                break;
+            }
+            Tracev((stderr, "inflate:       stored end\n"));
+            state->mode = TYPE;
+            break;
+        case TABLE:
+            NEEDBITS(14);
+            state->nlen = BITS(5) + 257;
+            DROPBITS(5);
+            state->ndist = BITS(5) + 1;
+            DROPBITS(5);
+            state->ncode = BITS(4) + 4;
+            DROPBITS(4);
+#ifndef PKZIP_BUG_WORKAROUND
+            if (state->nlen > 286 || state->ndist > 30) {
+                strm->msg = (char *)"too many length or distance symbols";
+                state->mode = BAD;
+                break;
+            }
+#endif
+            Tracev((stderr, "inflate:       table sizes ok\n"));
+            state->have = 0;
+            state->mode = LENLENS;
+        case LENLENS:
+            while (state->have < state->ncode) {
+                NEEDBITS(3);
+                state->lens[order[state->have++]] = (unsigned short)BITS(3);
+                DROPBITS(3);
+            }
+            while (state->have < 19)
+                state->lens[order[state->have++]] = 0;
+            state->next = state->codes;
+            state->lencode = (code const FAR *)(state->next);
+            state->lenbits = 7;
+            ret = inflate_table(CODES, state->lens, 19, &(state->next),
+                                &(state->lenbits), state->work);
+            if (ret) {
+                strm->msg = (char *)"invalid code lengths set";
+                state->mode = BAD;
+                break;
+            }
+            Tracev((stderr, "inflate:       code lengths ok\n"));
+            state->have = 0;
+            state->mode = CODELENS;
+        case CODELENS:
+            while (state->have < state->nlen + state->ndist) {
+                for (;;) {
+                    this = state->lencode[BITS(state->lenbits)];
+                    if ((unsigned)(this.bits) <= bits) break;
+                    PULLBYTE();
+                }
+                if (this.val < 16) {
+                    NEEDBITS(this.bits);
+                    DROPBITS(this.bits);
+                    state->lens[state->have++] = this.val;
+                }
+                else {
+                    if (this.val == 16) {
+                        NEEDBITS(this.bits + 2);
+                        DROPBITS(this.bits);
+                        if (state->have == 0) {
+                            strm->msg = (char *)"invalid bit length repeat";
+                            state->mode = BAD;
+                            break;
+                        }
+                        len = state->lens[state->have - 1];
+                        copy = 3 + BITS(2);
+                        DROPBITS(2);
+                    }
+                    else if (this.val == 17) {
+                        NEEDBITS(this.bits + 3);
+                        DROPBITS(this.bits);
+                        len = 0;
+                        copy = 3 + BITS(3);
+                        DROPBITS(3);
+                    }
+                    else {
+                        NEEDBITS(this.bits + 7);
+                        DROPBITS(this.bits);
+                        len = 0;
+                        copy = 11 + BITS(7);
+                        DROPBITS(7);
+                    }
+                    if (state->have + copy > state->nlen + state->ndist) {
+                        strm->msg = (char *)"invalid bit length repeat";
+                        state->mode = BAD;
+                        break;
+                    }
+                    while (copy--)
+                        state->lens[state->have++] = (unsigned short)len;
+                }
+            }
+
+            /* handle error breaks in while */
+            if (state->mode == BAD) break;
+
+            /* build code tables */
+            state->next = state->codes;
+            state->lencode = (code const FAR *)(state->next);
+            state->lenbits = 9;
+            ret = inflate_table(LENS, state->lens, state->nlen, &(state->next),
+                                &(state->lenbits), state->work);
+            if (ret) {
+                strm->msg = (char *)"invalid literal/lengths set";
+                state->mode = BAD;
+                break;
+            }
+            state->distcode = (code const FAR *)(state->next);
+            state->distbits = 6;
+            ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist,
+                            &(state->next), &(state->distbits), state->work);
+            if (ret) {
+                strm->msg = (char *)"invalid distances set";
+                state->mode = BAD;
+                break;
+            }
+            Tracev((stderr, "inflate:       codes ok\n"));
+            state->mode = LEN;
+        case LEN:
+            if (have >= 6 && left >= 258) {
+                RESTORE();
+                inflate_fast(strm, out);
+                LOAD();
+                break;
+            }
+            for (;;) {
+                this = state->lencode[BITS(state->lenbits)];
+                if ((unsigned)(this.bits) <= bits) break;
+                PULLBYTE();
+            }
+            if (this.op && (this.op & 0xf0) == 0) {
+                last = this;
+                for (;;) {
+                    this = state->lencode[last.val +
+                            (BITS(last.bits + last.op) >> last.bits)];
+                    if ((unsigned)(last.bits + this.bits) <= bits) break;
+                    PULLBYTE();
+                }
+                DROPBITS(last.bits);
+            }
+            DROPBITS(this.bits);
+            state->length = (unsigned)this.val;
+            if ((int)(this.op) == 0) {
+                Tracevv((stderr, this.val >= 0x20 && this.val < 0x7f ?
+                        "inflate:         literal '%c'\n" :
+                        "inflate:         literal 0x%02x\n", this.val));
+                state->mode = LIT;
+                break;
+            }
+            if (this.op & 32) {
+                Tracevv((stderr, "inflate:         end of block\n"));
+                state->mode = TYPE;
+                break;
+            }
+            if (this.op & 64) {
+                strm->msg = (char *)"invalid literal/length code";
+                state->mode = BAD;
+                break;
+            }
+            state->extra = (unsigned)(this.op) & 15;
+            state->mode = LENEXT;
+        case LENEXT:
+            if (state->extra) {
+                NEEDBITS(state->extra);
+                state->length += BITS(state->extra);
+                DROPBITS(state->extra);
+            }
+            Tracevv((stderr, "inflate:         length %u\n", state->length));
+            state->mode = DIST;
+        case DIST:
+            for (;;) {
+                this = state->distcode[BITS(state->distbits)];
+                if ((unsigned)(this.bits) <= bits) break;
+                PULLBYTE();
+            }
+            if ((this.op & 0xf0) == 0) {
+                last = this;
+                for (;;) {
+                    this = state->distcode[last.val +
+                            (BITS(last.bits + last.op) >> last.bits)];
+                    if ((unsigned)(last.bits + this.bits) <= bits) break;
+                    PULLBYTE();
+                }
+                DROPBITS(last.bits);
+            }
+            DROPBITS(this.bits);
+            if (this.op & 64) {
+                strm->msg = (char *)"invalid distance code";
+                state->mode = BAD;
+                break;
+            }
+            state->offset = (unsigned)this.val;
+            state->extra = (unsigned)(this.op) & 15;
+            state->mode = DISTEXT;
+        case DISTEXT:
+            if (state->extra) {
+                NEEDBITS(state->extra);
+                state->offset += BITS(state->extra);
+                DROPBITS(state->extra);
+            }
+#ifdef INFLATE_STRICT
+            if (state->offset > state->dmax) {
+                strm->msg = (char *)"invalid distance too far back";
+                state->mode = BAD;
+                break;
+            }
+#endif
+            if (state->offset > state->whave + out - left) {
+                strm->msg = (char *)"invalid distance too far back";
+                state->mode = BAD;
+                break;
+            }
+            Tracevv((stderr, "inflate:         distance %u\n", state->offset));
+            state->mode = MATCH;
+        case MATCH:
+            if (left == 0) goto inf_leave;
+            copy = out - left;
+            if (state->offset > copy) {         /* copy from window */
+                copy = state->offset - copy;
+                if (copy > state->write) {
+                    copy -= state->write;
+                    from = state->window + (state->wsize - copy);
+                }
+                else
+                    from = state->window + (state->write - copy);
+                if (copy > state->length) copy = state->length;
+            }
+            else {                              /* copy from output */
+                from = put - state->offset;
+                copy = state->length;
+            }
+            if (copy > left) copy = left;
+            left -= copy;
+            state->length -= copy;
+            do {
+                *put++ = *from++;
+            } while (--copy);
+            if (state->length == 0) state->mode = LEN;
+            break;
+        case LIT:
+            if (left == 0) goto inf_leave;
+            *put++ = (unsigned char)(state->length);
+            left--;
+            state->mode = LEN;
+            break;
+        case CHECK:
+            if (state->wrap) {
+                NEEDBITS(32);
+                out -= left;
+                strm->total_out += out;
+                state->total += out;
+                if (out)
+                    strm->adler = state->check =
+                        UPDATE(state->check, put - out, out);
+                out = left;
+                if ((
+#ifdef GUNZIP
+                     state->flags ? hold :
+#endif
+                     REVERSE(hold)) != state->check) {
+                    strm->msg = (char *)"incorrect data check";
+                    state->mode = BAD;
+                    break;
+                }
+                INITBITS();
+                Tracev((stderr, "inflate:   check matches trailer\n"));
+            }
+#ifdef GUNZIP
+            state->mode = LENGTH;
+        case LENGTH:
+            if (state->wrap && state->flags) {
+                NEEDBITS(32);
+                if (hold != (state->total & 0xffffffffUL)) {
+                    strm->msg = (char *)"incorrect length check";
+                    state->mode = BAD;
+                    break;
+                }
+                INITBITS();
+                Tracev((stderr, "inflate:   length matches trailer\n"));
+            }
+#endif
+            state->mode = DONE;
+        case DONE:
+            ret = Z_STREAM_END;
+            goto inf_leave;
+        case BAD:
+            ret = Z_DATA_ERROR;
+            goto inf_leave;
+        case MEM:
+            return Z_MEM_ERROR;
+        case SYNC:
+        default:
+            return Z_STREAM_ERROR;
+        }
+
+    /*
+       Return from inflate(), updating the total counts and the check value.
+       If there was no progress during the inflate() call, return a buffer
+       error.  Call updatewindow() to create and/or update the window state.
+       Note: a memory error from inflate() is non-recoverable.
+     */
+  inf_leave:
+    RESTORE();
+    if (state->wsize || (state->mode < CHECK && out != strm->avail_out))
+        if (updatewindow(strm, out)) {
+            state->mode = MEM;
+            return Z_MEM_ERROR;
+        }
+    in -= strm->avail_in;
+    out -= strm->avail_out;
+    strm->total_in += in;
+    strm->total_out += out;
+    state->total += out;
+    if (state->wrap && out)
+        strm->adler = state->check =
+            UPDATE(state->check, strm->next_out - out, out);
+    strm->data_type = state->bits + (state->last ? 64 : 0) +
+                      (state->mode == TYPE ? 128 : 0);
+    if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK)
+        ret = Z_BUF_ERROR;
+    return ret;
+}
+
+int ZEXPORT inflateEnd(strm)
+z_streamp strm;
+{
+    struct inflate_state FAR *state;
+    if (strm == Z_NULL || strm->state == Z_NULL || strm->zfree == (free_func)0)
+        return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+    if (state->window != Z_NULL) ZFREE(strm, state->window);
+    ZFREE(strm, strm->state);
+    strm->state = Z_NULL;
+    Tracev((stderr, "inflate: end\n"));
+    return Z_OK;
+}
+
+int ZEXPORT inflateSetDictionary(strm, dictionary, dictLength)
+z_streamp strm;
+const Bytef *dictionary;
+uInt dictLength;
+{
+    struct inflate_state FAR *state;
+    unsigned long id;
+
+    /* check state */
+    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+    if (state->wrap != 0 && state->mode != DICT)
+        return Z_STREAM_ERROR;
+
+    /* check for correct dictionary id */
+    if (state->mode == DICT) {
+        id = adler32(0L, Z_NULL, 0);
+        id = adler32(id, dictionary, dictLength);
+        if (id != state->check)
+            return Z_DATA_ERROR;
+    }
+
+    /* copy dictionary to window */
+    if (updatewindow(strm, strm->avail_out)) {
+        state->mode = MEM;
+        return Z_MEM_ERROR;
+    }
+    if (dictLength > state->wsize) {
+        zmemcpy(state->window, dictionary + dictLength - state->wsize,
+                state->wsize);
+        state->whave = state->wsize;
+    }
+    else {
+        zmemcpy(state->window + state->wsize - dictLength, dictionary,
+                dictLength);
+        state->whave = dictLength;
+    }
+    state->havedict = 1;
+    Tracev((stderr, "inflate:   dictionary set\n"));
+    return Z_OK;
+}
+
+int ZEXPORT inflateGetHeader(strm, head)
+z_streamp strm;
+gz_headerp head;
+{
+    struct inflate_state FAR *state;
+
+    /* check state */
+    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+    if ((state->wrap & 2) == 0) return Z_STREAM_ERROR;
+
+    /* save header structure */
+    state->head = head;
+    head->done = 0;
+    return Z_OK;
+}
+
+/*
+   Search buf[0..len-1] for the pattern: 0, 0, 0xff, 0xff.  Return when found
+   or when out of input.  When called, *have is the number of pattern bytes
+   found in order so far, in 0..3.  On return *have is updated to the new
+   state.  If on return *have equals four, then the pattern was found and the
+   return value is how many bytes were read including the last byte of the
+   pattern.  If *have is less than four, then the pattern has not been found
+   yet and the return value is len.  In the latter case, syncsearch() can be
+   called again with more data and the *have state.  *have is initialized to
+   zero for the first call.
+ */
+local unsigned syncsearch(have, buf, len)
+unsigned FAR *have;
+unsigned char FAR *buf;
+unsigned len;
+{
+    unsigned got;
+    unsigned next;
+
+    got = *have;
+    next = 0;
+    while (next < len && got < 4) {
+        if ((int)(buf[next]) == (got < 2 ? 0 : 0xff))
+            got++;
+        else if (buf[next])
+            got = 0;
+        else
+            got = 4 - got;
+        next++;
+    }
+    *have = got;
+    return next;
+}
+
+int ZEXPORT inflateSync(strm)
+z_streamp strm;
+{
+    unsigned len;               /* number of bytes to look at or looked at */
+    unsigned long in, out;      /* temporary to save total_in and total_out */
+    unsigned char buf[4];       /* to restore bit buffer to byte string */
+    struct inflate_state FAR *state;
+
+    /* check parameters */
+    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+    if (strm->avail_in == 0 && state->bits < 8) return Z_BUF_ERROR;
+
+    /* if first time, start search in bit buffer */
+    if (state->mode != SYNC) {
+        state->mode = SYNC;
+        state->hold <<= state->bits & 7;
+        state->bits -= state->bits & 7;
+        len = 0;
+        while (state->bits >= 8) {
+            buf[len++] = (unsigned char)(state->hold);
+            state->hold >>= 8;
+            state->bits -= 8;
+        }
+        state->have = 0;
+        syncsearch(&(state->have), buf, len);
+    }
+
+    /* search available input */
+    len = syncsearch(&(state->have), strm->next_in, strm->avail_in);
+    strm->avail_in -= len;
+    strm->next_in += len;
+    strm->total_in += len;
+
+    /* return no joy or set up to restart inflate() on a new block */
+    if (state->have != 4) return Z_DATA_ERROR;
+    in = strm->total_in;  out = strm->total_out;
+    inflateReset(strm);
+    strm->total_in = in;  strm->total_out = out;
+    state->mode = TYPE;
+    return Z_OK;
+}
+
+/*
+   Returns true if inflate is currently at the end of a block generated by
+   Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP
+   implementation to provide an additional safety check. PPP uses
+   Z_SYNC_FLUSH but removes the length bytes of the resulting empty stored
+   block. When decompressing, PPP checks that at the end of input packet,
+   inflate is waiting for these length bytes.
+ */
+int ZEXPORT inflateSyncPoint(strm)
+z_streamp strm;
+{
+    struct inflate_state FAR *state;
+
+    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+    return state->mode == STORED && state->bits == 0;
+}
+
+int ZEXPORT inflateCopy(dest, source)
+z_streamp dest;
+z_streamp source;
+{
+    struct inflate_state FAR *state;
+    struct inflate_state FAR *copy;
+    unsigned char FAR *window;
+    unsigned wsize;
+
+    /* check input */
+    if (dest == Z_NULL || source == Z_NULL || source->state == Z_NULL ||
+        source->zalloc == (alloc_func)0 || source->zfree == (free_func)0)
+        return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)source->state;
+
+    /* allocate space */
+    copy = (struct inflate_state FAR *)
+           ZALLOC(source, 1, sizeof(struct inflate_state));
+    if (copy == Z_NULL) return Z_MEM_ERROR;
+    window = Z_NULL;
+    if (state->window != Z_NULL) {
+        window = (unsigned char FAR *)
+                 ZALLOC(source, 1U << state->wbits, sizeof(unsigned char));
+        if (window == Z_NULL) {
+            ZFREE(source, copy);
+            return Z_MEM_ERROR;
+        }
+    }
+
+    /* copy state */
+    zmemcpy(dest, source, sizeof(z_stream));
+    zmemcpy(copy, state, sizeof(struct inflate_state));
+    if (state->lencode >= state->codes &&
+        state->lencode <= state->codes + ENOUGH - 1) {
+        copy->lencode = copy->codes + (state->lencode - state->codes);
+        copy->distcode = copy->codes + (state->distcode - state->codes);
+    }
+    copy->next = copy->codes + (state->next - state->codes);
+    if (window != Z_NULL) {
+        wsize = 1U << state->wbits;
+        zmemcpy(window, state->window, wsize);
+    }
+    copy->window = window;
+    dest->state = (struct internal_state FAR *)copy;
+    return Z_OK;
+}