return client;
}
-TR_RP_CLIENT *tr_rp_client_add(TR_RP_CLIENT *clients, TR_RP_CLIENT *new)
+/* do not call directly, use the tr_rp_client_add() macro */
+TR_RP_CLIENT *tr_rp_client_add_func(TR_RP_CLIENT *clients, TR_RP_CLIENT *new)
{
if (clients==NULL)
clients=new;
}
/* for correct behavior, call like: rp_realms=tr_rp_realm_add(rp_realms, new_realm); */
-TR_RP_REALM *tr_rp_realm_add(TR_RP_REALM *head, TR_RP_REALM *new)
+TR_RP_REALM *tr_rp_realm_add_func(TR_RP_REALM *head, TR_RP_REALM *new)
{
if (head==NULL)
head=new;