return head;
}
+/* use the macro */
+TR_RP_REALM *tr_rp_realm_remove_func(TR_RP_REALM *head, TR_RP_REALM *remove)
+{
+ TALLOC_CTX *list_ctx=talloc_parent(head);
+ TR_RP_REALM *this=NULL;
+
+ if (head==NULL)
+ return NULL;
+
+ if (head==remove) {
+ /* if we're removing the head, put the next element (if present) into the context
+ * the list head was in. */
+ head=head->next;
+ if (head!=NULL) {
+ talloc_steal(list_ctx, head);
+ /* now put all the other elements in the context of the list head */
+ for (this=head->next; this!=NULL; this=this->next)
+ talloc_steal(head, this);
+ }
+ } else {
+ /* not removing the head; no need to play with contexts */
+ for (this=head; this->next!=NULL; this=this->next) {
+ if (this->next==remove) {
+ this->next=remove->next;
+ break;
+ }
+ }
+ }
+ return head;
+}
+
void tr_rp_realm_incref(TR_RP_REALM *realm)
{
realm->refcount++;
realm->refcount--;
}
+/* remove any with zero refcount
+ * Call via macro. */
+TR_RP_REALM *tr_rp_realm_sweep_func(TR_RP_REALM *head)
+{
+ TR_RP_REALM *rp=NULL;
+ TR_RP_REALM *old_next=NULL;
+
+ if (head==NULL)
+ return NULL;
+
+ while ((head!=NULL) && (head->refcount==0)) {
+ rp=head; /* keep a pointer so we can remove it */
+ tr_rp_realm_remove(head, rp); /* use this to get talloc contexts right */
+ tr_rp_realm_free(rp);
+ }
+
+ if (head==NULL)
+ return NULL;
+
+ /* will not remove the head here, that has already been done */
+ for (rp=head; rp->next!=NULL; rp=rp->next) {
+ if (rp->next->refcount==0) {
+ old_next=rp->next;
+ tr_rp_realm_remove(head, rp->next); /* changes rp->next */
+ tr_rp_realm_free(old_next);
+ }
+ }
+
+ return head;
+}
+
TR_NAME *tr_rp_realm_get_id(TR_RP_REALM *rp)
{
if (rp==NULL)