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36 #include "GSSCredentialCache.h"
37 #include "utils/util_base64.h"
38 #include "utils/util_random.h"
42 GSSCredentialCache* GSSCredentialCache::_instance = 0;
44 GSSCredentialCache::GSSCredentialCache()
49 GSSCredentialCache::GSSCredentialCache ( const GSSCredentialCache& other )
51 credentials = other.credentials;
54 GSSCredentialCache::~GSSCredentialCache()
59 GSSCredentialCache& GSSCredentialCache::operator= ( const GSSCredentialCache& other )
61 credentials = other.credentials;
67 std::string GSSCredentialCache::store ( GSSCredential& data, std::string inKey )
76 if ( inKey.length() > 0 )
80 else if ( !generateKey(key) )
82 // Key generation failed. Eeek!
83 throw std::runtime_error("Could not generate random data for an ID");
86 // Store the key/value pair in the map
87 credentials[key] = &data;
91 // Return the key for future reference
95 /*************************************
96 * Generate random bytes, and base64 *
97 * encode them to be JSONable keys *
98 *************************************/
99 bool GSSCredentialCache::generateKey(std::string &key)
102 unsigned char theKey[KEYLEN];
106 // Generate random byte string
107 if (!randGenPseudoRandom(theKey, KEYLEN))
110 // Encode the binary string
111 base64EncodeStr(theKey, KEYLEN, key);
117 GSSCredential& GSSCredentialCache::retrieve ( std::string key )
120 //GSSCredential data;
128 return *(credentials[key]);
131 GSSCredentialCache* GSSCredentialCache::instance()
134 _instance = new GSSCredentialCache;