the behaviour of a blocking client and is totally useless as a server.
Not only does it lack most of the functions needed for writing a
server but it also contains at least one architectural mishap which
-kills the server idea. A connection timeout (TCP) or a retransmit
-timeout (UDP) will result in the event loop being broken. The same is
+kills the server idea -- a connection timeout (TCP) or a retransmit
+timeout (UDP) will result in the event loop being broken. The same
thing will happen if there's an error on a TCP connection, f.ex. a
failing certificate validation (TLS).
* Dependencies